Fallout New Vegas

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18 comments

  1. TheGrexyYT2002
    TheGrexyYT2002
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    A nu cheeki breeki i v damke
    1. MinigunKiller911
      MinigunKiller911
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      Na, havaj, suka!
  2. mellowtraumatic
    mellowtraumatic
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    What a wonderful set of buildings! Thank you so much for sharing them. I was wondering though, as I getting ready to use one, I noticed there aren't any normal maps in the textures folder at all. You have normal maps chosen in the texture paths when I look at them in Nifskope but no corresponding normal maps appear in the folder location.
  3. sassquatchdruggo123211
    sassquatchdruggo123211
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    omg dude this could totally revamp fallout new vegas I freakin love it keep up the good work !!!
  4. Gam3r87
    Gam3r87
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    this is awesome open cell buildings
  5. Reaver021
    Reaver021
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    Adding the models into the gameworld directly isn't working- Meshes refuse to appear in-game even though they are plainly there in the GECK. Yes, the ESP's are in order, and yes I'm in the correct cell. Is there something I'm missing here? Do I need to force LOD? It's nto a texture issue, as there's no collision either.

    UPDATE
    Seems I have to make an actual edit to the base model for the meshes to appear- doesn't matter what the edit is, it just has to be done to "activate" them. Weird as s#*!, but now that I've got them in game they're absolutely amazing rips. Thanks! These will be put to good use! c:
  6. majormodder
    majormodder
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    Ah Nu Cheeki Breeki Iv Damke!
  7. User_1205226
    User_1205226
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    Very nice addition!
    Please, could you confirm that we won't be in trouble using this, even in FO3, thank you!
    1. weijiesen
      weijiesen
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      @pixelhate

      It was confirmed ages ago
      Robin announced he had heard from the Stalker's company lawyer, and we were all told its fine to use in mods.

      Pretty awesome huh?
      Cool game, cool people
    2. sevlag
      sevlag
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      companies don't tend to care as so long as content ported over isn't resold, most EULAs cover this

      in fact HCE's EULA for TOOL states any content run through Tool became the property of MS
  8. corvorosso
    corvorosso
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    amazing... but for lod model?
    1. Impulseman45
      Impulseman45
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      You are going to have use a LOD generator to get LOD models. That is a common thing to have to do. The alternative is to set the nif in the GECK to be a forced LOD. But it will probably still pop in as you get close to it. Even real models do that, Its just a limitation of the game engine.
    2. corvorosso
      corvorosso
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      thk for the fast answer. but "to be a forced LOD" you mean the "visible when distant" option? is unselectable... and u know a lod generator?
  9. deFiCaDo
    deFiCaDo
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    Awesome. Now that Failout 4 abomination is looming on the horizon there cant be enough new stuff for NV.
    1. SchenkIV
      SchenkIV
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      Abomination?!
  10. yungskiz
    yungskiz
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    hoping someone will use this for something warzones-y