File information

Last updated

Original upload

Created by

LeoJ2406

Uploaded by

LeoJ2406

Virus scan

Safe to use

34 comments

  1. saitofutoshi88
    saitofutoshi88
    • member
    • 92 kudos
    Thanks :D
  2. vale192
    vale192
    • member
    • 1 kudos
    Criminally underrated mod, i like these small places where u can rest and the weapons retextures, good job!!!
  3. jedp15
    jedp15
    • supporter
    • 28 kudos
    haha those hobo flags are a bit silly. Good idea for a mod though.
    1. shaneblob06
      shaneblob06
      • member
      • 4 kudos
      I agree
  4. poliovaccine
    poliovaccine
    • member
    • 3 kudos
    I really like this mod, especially as it saves me a load of esp spaces due to my own personal desire to see these same sorts of changes to the Mojave, but before I found this one, I just downloaded a bunch of humble, unobtrusive home/campsite mods in varied locations and placed them all, not to all just be my home, but rather to make it look as if other people were making makeshift homes - almost like I was seeing other Fallout players' homes while they were out, which in a sense I was.

    But that method obviously has its own problems, and I was on the verge of making a mod like this myself before I found this one - so I'm grateful for the saved time if nothing else! Haha. But really, it's quite a nice bit of life to add to the game. Goes well with increased spawn mods that add more traders, mercenaries, traveling doctors, civilians, etc.

    One thing I will say, though... to suit my own tastes, I've been going thru and doing the "disable" and "markfordelete" commands on any big red HOBO flag I find, cus that is the one feature of this mod I can't get with (I don't even mind some words being in French, it's not like you can't tell what they are anymore). But I've just never once met, witnessed or heard of a homeless person, even someone who hops the trains for their living, who either 1.) actually calls themselves or people like them "hobos" (it'd be a derogatory term served up by people who knew nothing of their life, not one they'd use for themselves), and 2.) they definitely wouldn't fly big flags that say HOBO on em! Haha. I understand the desire to put up some kind of flags or markers on the various territories, but almost anything else would be more realistic to me. As it is, it just gives me kind of a chuckle.

    But yeah - that's one tiny complaint, which as I say is down to personal taste and one I can solve for myself in my own game (those two little commands, "disable" and "markfordelete," have allowed me to fix up countless mods to my own personal liking, or engineer compatibility between mods for myself a super easy and ingame way, and etc etc - really invaluable stuff, especially for those mods that you just love, but they place one little stupid object in the way of another of your all-time favorite mods, or an item is floating in midair or something, and it just bugs you but you don't wanna give up the whole mod just to fix that little glitch). All in all, I love the changes you've made to the game!

    [ENDORSE]'d!
    1. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      Hi ! Glad you enjoyed (and still enjoy) my mod ! Yeah I totally understand what you mean with the flags, I did not realize that it wasn't a lore friendly element. After reflection, I should have not put them into the mod, it kind of breaks the atmosphere I wished to create, as you said.
      But hey, the purpose of mods are to build the game that you want so keep feeling free to modify them to fit your personal taste
      Thanks for your endorsement, bye !
  5. MaeseAtorrante
    MaeseAtorrante
    • member
    • 37 kudos
    xedit report:

    [00:00] Checking for Errors in [01] hobolife.esp
    [00:00] vBSCaveNightStalker1REF [ACRE:0012BD3C] (in GRUP Cell Persistent Children of 3CBSCave1 "Red Dawn Cave" [CELL:0012B523])
    [00:00] ACRE -> Record marked as deleted but contains: Editor ID
    [00:00] vBSCaveNightStalker5REF [ACRE:0012BD3B] (in GRUP Cell Persistent Children of 3CBSCave1 "Red Dawn Cave" [CELL:0012B523])
    [00:00] ACRE -> Record marked as deleted but contains: Editor ID
    [00:00] vBSCaveNightStalker4REF [ACRE:0012BD3A] (in GRUP Cell Persistent Children of 3CBSCave1 "Red Dawn Cave" [CELL:0012B523])
    [00:00] ACRE -> Record marked as deleted but contains: Editor ID
    [00:00] vBSCaveNightStalker3REF [ACRE:0012BD39] (in GRUP Cell Persistent Children of 3CBSCave1 "Red Dawn Cave" [CELL:0012B523])
    [00:00] ACRE -> Record marked as deleted but contains: Editor ID
    [00:00] vBSCaveNightStalker2REF [ACRE:0012BD38] (in GRUP Cell Persistent Children of 3CBSCave1 "Red Dawn Cave" [CELL:0012B523])
    [00:00] ACRE -> Record marked as deleted but contains: Editor ID
    [00:00] All Done!

    [Removing "Identical to Master" records done] Processed Records: 3538, Removed Records: 111, Elapsed Time: 00:00
    1. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      Mmmh, I think that's why those Nightstalkers keep attacking my poor tribals
  6. AzaelIjima
    AzaelIjima
    • member
    • 1 kudos
    Thanks for this mod LeoJ2406, it's really nice to see some little details around the mojave, i endorsed it. I'm also using the custom weapon "Ranger Baobab", great work ! Underrated mod ! :3

    About the AWOP compatibility, i've seen nothing wrong in most of the locations.
    There just the "Ranger Post Omega", there just 2 flags, a Ranger in the top is half in the dirt and the beds are burried below the "NCR infested Bunker" entrance, nothing gamebreaking i assure you, you can still acces it to fight Bertha and all her littles scorpions friends for Franky in AWOP.
    So yep, it's compatible. Have fun !
    1. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      Haha thanks for your post ! Now we know it works with AWOP
  7. akaToad
    akaToad
    • member
    • 0 kudos
    There's a bug that causes many weapons and locations to be changed to their french name versions. It's really annoying (As I want to play the english version, not french). Could you please fix this?
    1. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      I will not work again on this mod. If the french names are annoying for you you can still download FNVedit and rename them yourself.
  8. russianderp1
    russianderp1
    • member
    • 0 kudos
    Im a hobo, The smell of strait up pee, the hobo life is the life for me, Stabbing people in day with my hobo knife, Being a hobo is super tight
    1. Hobbit2130
      Hobbit2130
      • member
      • 9 kudos
      KNIFE AND TIGHT DON'T RHYME.
    2. LolTakket
      LolTakket
      • member
      • 3 kudos
      Maybe he didn't go to school xD
    3. seenemaias
      seenemaias
      • member
      • 0 kudos
      ever heard of free rhyme ?
  9. hubschraubar
    hubschraubar
    • member
    • 10 kudos
    Can someone confirm AWOP compatability? would be nice thanks
  10. omaroni
    omaroni
    • premium
    • 0 kudos
    Thanks a lot, some names were changed to French words (I guess) like "Fusil lance-grenades cassé" instead of Broken Grenade Rifle.
    1. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      Ho sorry is it disturbing? I mean is there a lot of words like that ?
    2. omaroni
      omaroni
      • premium
      • 0 kudos
      I checked the esp with fnvedit and there are a few here and there, I can just go through them and rename them myself.
      Either way, brilliant idea that adds so much to the game.
    3. LeoJ2406
      LeoJ2406
      • member
      • 6 kudos
      Alright thanks for checking Thanks a lot !