Edit: This worked for old TTW 2.9.2 and TTW 3.2.2 , when TTW 3.3 is out I will check to make sure it still works.
Monday I started preparing for TTW and I came across this mod among things and figured out 40minutes or so ago how to get it to work with Vanilla UI + and Shilioh. It should work for MTUI/DarnUI users as well.
Shiloh Clean Pipboy Screen Settings I use: Select Pipboy Readius if you use that ofc
Standard Options: Selected all Remove options but:(select Glare Readius if you use that pipboy) Advanced Options:Standard (if you use Vanilla UI + or no UI mods,otherwise MTUI or DarnUI Glow Intensity:255%(I advise using the 250% Sattelite Map as well,default sat map was still dark for me without the 250% varient)
Shiloh Color Survivability Map Icons (yes you need to use the .esp in your load order) Map Options : No Custom Map Icon Options: No=if you use a mod that gives map icons , yes= if you do not If you playing a TTW game like myself, I recommend the Color Hi-Detailed map and icons by MAX HARDMAN.It gives map icons that work in FO NV with TTW + is a sat map as well Zoom Out Setting:3 I use but w/e works
If you use Shiloh Clean with Vanilla UI like I do you have to do these steps as well (taken from from Vanilla UI + moddb Recommended page) 1st don't let it overrite Vanilla UI plus when prompted 2nd: Goto your FNV: Data\Menus\Prefabs\VUI+ , then in VUI+ settings.xml you need to set _VUI+noWorldMapTint to 1 .
Edit: Lastly,copy n paste in the same folder your Wasteland_1024_no_map.dds and rename the copy Wasteland_2048_no_map.dds. You need to have both the 1024 its copied & renamed 2048.dds in the same folder. Doing this makes the map show when in the Capital wasteland.
That's it.I literally figured out how to get this working today because I wanted the FNV sat maps to go with my FO3 one. Good luck getting it working.
Hella nice work! Always love satellite map mods! Still working as advertised, and works hella awesome with 'Shiloh DS - Colored Map and Icons' and 'Shiloh DS - Clean Pipboy Screen' !! Thank you for this, primaryinsomnia!! Endorsed!
This is a must have mod since the default map is so dark and you can barely see any detail on your pip boy. I recommend the 100 brightness file, the standard file was much better than default but it is rather nice to see all the detail the Mojave has to offer.
Strange, neither of the Shiloh map mods work on my game. I've installed them correctly, but when I bring up my map it's the standard map. I don't have any mods that affect the map, anyone else encountered this and managed to fix it?
47 comments
Monday I started preparing for TTW and I came across this mod among things and figured out 40minutes or so ago how to get it to work with Vanilla UI + and Shilioh. It should work for MTUI/DarnUI users as well.
Shiloh Clean Pipboy Screen Settings I use:
Select Pipboy Readius if you use that ofc
Standard Options:
Selected all Remove options but:(select Glare Readius if you use that pipboy)
Advanced Options:Standard (if you use Vanilla UI + or no UI mods,otherwise MTUI or DarnUI
Glow Intensity:255%(I advise using the 250% Sattelite Map as well,default sat map was still dark for me without the 250% varient)
Shiloh Color Survivability Map Icons (yes you need to use the .esp in your load order)
Map Options : No Custom Map
Icon Options: No=if you use a mod that gives map icons , yes= if you do not
If you playing a TTW game like myself, I recommend the Color Hi-Detailed map and icons by MAX HARDMAN.It gives map icons that work in FO NV with TTW + is a sat map as well
Zoom Out Setting:3 I use but w/e works
If you use Shiloh Clean with Vanilla UI like I do you have to do these steps as well (taken from from Vanilla UI + moddb Recommended page)
1st don't let it overrite Vanilla UI plus when prompted
2nd: Goto your FNV: Data\Menus\Prefabs\VUI+ , then in VUI+ settings.xml you need to set _VUI+noWorldMapTint to 1 .
Edit: Lastly,copy n paste in the same folder your Wasteland_1024_no_map.dds and rename the copy Wasteland_2048_no_map.dds.
You need to have both the 1024 its copied & renamed 2048.dds in the same folder. Doing this makes the map show when in the Capital wasteland.
That's it.I literally figured out how to get this working today because I wanted the FNV sat maps to go with my FO3 one.
Good luck getting it working.