Fallout New Vegas
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40 comments

  1. maskdcat
    maskdcat
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    rounds that ricochet off of enemies or acid rounds for grenade launchers
  2. crysismaster117
    crysismaster117
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    Can you give a relative location of 1 lonely Raufoss round? Please? Just one to get an idea of the damage? Pleeeeeeeeeeeeease?
    1. LoneGhostOne
      LoneGhostOne
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      actually no, none of the rounds were placed in the world only placed in leveled lists.
    2. joegreenza
      joegreenza
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      mmmmwhat thay spawm on
  3. magicgun
    magicgun
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    did you though about doink some Mk 3 frag granade and mine ? and overcloked pulse/plasma grenade and mines ?

    also, its a crazy idea, but you could use the base model of plasma grenade and do some 'gamma' or 'acid' or 'ice' grenade type with completely new visual effect.

    also, i read on wikipedia that the cz 550 can be re-chanbered a stoping round called the .600 Overkill(used to stop heavy and dangerous animal in hunting game) [i would suggest making the .600 overkill as hard to get as the 50mm raufost]

    im not entirely shure it is the same gun than in new vegas, but i think it would be very nice to see a biger caliber than .50mm

    also, related wiki page :
    https://en.wikipedia.org/wiki/CZ_550
    https://en.wikipedia.org/wiki/.600_Overkill


    also, im gonna suggest this to millenia, but im almost 146 % convinced that he do not take request.

    soo i will leave that here if you ever want to give a shot at creating new weapon.
    https://en.wikipedia.org/wiki/M197_electric_cannon
    1. deathdealer32
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      The vanilla hunting rifle is a Winchester Model 70, not a CZ 550.
    2. drmus
      drmus
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      and .50 cal is in inches, making the measurement in metric 12.7mm
  4. AJStoner
    AJStoner
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    Duplex Ammo:  Two rounds in a single casing.  Innaccurate at medium range, essentially useless at long range, but very hard hitting at close range.  As far as I know it was only ever produced in medium to large handgun caliburs.
  5. AJStoner
    AJStoner
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    Double post, sorry.
  6. deathdealer32
    deathdealer32
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    Depleted Uranium(AP bonus with minor rad damage) and Rubber(Fatigue damage, like Bean Bag shotgun shells in the vanilla game) rounds would be cool.
  7. AssAssin40k
    AssAssin40k
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    I'm assuming they are uncraftable?
  8. Yisaji
    Yisaji
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    Tranquilizer rounds that render enemies unconscious?
  9. Ubermarine
    Ubermarine
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    Incendiary Ammo for firearms, HEAT 40mm, Thermobaric 40mm (Employed by current US army), Thermobaric Missile, Explosive and Energy slug round for shotguns
  10. odst125
    odst125
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    one idea would be tracers so we can see where the round went adn an eletrtonic round that tells you if you hit the target and how much damage it did to there out of there full health and if it was blocked by the armour