Fallout New Vegas

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iSharingan

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iSharingan

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29 comments

  1. stupidusename
    stupidusename
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    it didnt appear in my inventory.
    1. beasoup
      beasoup
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      did you ever find a solution?
  2. MadLad6BadLamb
    MadLad6BadLamb
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    LOVE AND PEACE!
  3. larceny29
    larceny29
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    Is the gun supposed to not use iron sights?
    1. HeckinTeagan
      HeckinTeagan
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      I know this comment is years and years old, but I modded it last night and added iron sights because of this question.
  4. JohnnoirAtlas619
    JohnnoirAtlas619
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    Cylinder is buggy with Asurah Animations.
  5. tinjus123
    tinjus123
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    I know it's a bit late now but, I've used this mod previously. Are there any conflicts with weapon texture mods with this mod. The models seems to be off when equipped, but looks perfectly fine when dropped?
  6. tinjus123
    tinjus123
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    love the fact that it's a pacifist's weapon
  7. AaronGKV
    AaronGKV
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    I'd love to see this in FO4, i came here at character creation looking for it, i've been googling for 2 hours or so, no success... PD @Wertologist Nice Shana logo btw
  8. DemonTomato
    DemonTomato
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    I don't know if you're still active, but I've done some work in the GECK to make a CaliberX compatible version that uses the canon .45 Long Colt ammunition, and I was wondering if you'd like to host it here as an alternate option?
  9. TankGirlxo
    TankGirlxo
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    Any word about this being brought to fallout 4?! I love trigun and I want this mod so bad!!
  10. jldarkspider
    jldarkspider
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    Is there gonna be a version for fallout 4?
    1. iSharingan
      iSharingan
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      I'll need to look into the modding tools available, first. Plus the model would need to be converted before it would work in FO4 (I'm not currently able to do that. Blender hates me, for one, and I also have no idea how to convert the models even if Blender would cooperate). If one of my friends who's familiar with the software could convert it, I don't see why not.
    2. FaytOcean
      FaytOcean
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      I've successfully made several (unreleased) weapon and equipment mods (including new automatron parts) using the methods described on this mod page:
      http://www.nexusmods.com/fallout4/mods/13723/?
      to do basically everything you'd normally have to do in blender but with other tools that are easier to use and get the job done more quickly. Hope this helps.