I know it's a bit late now but, I've used this mod previously. Are there any conflicts with weapon texture mods with this mod. The models seems to be off when equipped, but looks perfectly fine when dropped?
I'd love to see this in FO4, i came here at character creation looking for it, i've been googling for 2 hours or so, no success... PD @Wertologist Nice Shana logo btw
I don't know if you're still active, but I've done some work in the GECK to make a CaliberX compatible version that uses the canon .45 Long Colt ammunition, and I was wondering if you'd like to host it here as an alternate option?
I'll need to look into the modding tools available, first. Plus the model would need to be converted before it would work in FO4 (I'm not currently able to do that. Blender hates me, for one, and I also have no idea how to convert the models even if Blender would cooperate). If one of my friends who's familiar with the software could convert it, I don't see why not.
I've successfully made several (unreleased) weapon and equipment mods (including new automatron parts) using the methods described on this mod page: http://www.nexusmods.com/fallout4/mods/13723/? to do basically everything you'd normally have to do in blender but with other tools that are easier to use and get the job done more quickly. Hope this helps.
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http://www.nexusmods.com/fallout4/mods/13723/?
to do basically everything you'd normally have to do in blender but with other tools that are easier to use and get the job done more quickly. Hope this helps.