Awesome.I love the different aspect of hardcore mode, EXCEPT for those "survival rates". In my mind, they don't add entertainment, just something you gotta keep your eye on. Especially for the DLC's, they were DEFINITELY not built with those rates in mind.
The best part is how little it makes sense. Running around in the desert for 15 hours straight? Naw, you ain't thirsty yet. Haven't slept in 4 days? You might be a LITTLE tired...
Thanks for this mod I really enjoyed the idea of having companions die for good and ammo having weight and stimpaks healing over time but I never liked the fact I needed to eat sleep and drink it was just something that was annoying to keep track of
Exactly, its more of a chore if anything. Especially since you can just fast travel back to Lone Wolf Radio, kill_eat some geckos, drink the water near Goodsprings source, and use the mattress to sleep on. At least its easier in Jsaywer's mod, since it gives you more leg space to grow on hunger, thirst, and sleep
The whole point of Hardcore is to require to have to eat, sleep, and drink. Simply wanting weight for ammo is not a just cause to have another esp polluting my load order. If you can't accept all elements of hardcore, don't play hardcore. Thats my honest opinion.
it affects more than just weight for ammunition. It makes doctors bags heal a partial amount, stimpacks heal at a timed rate, beds won't heal you to 100 percent, radaway heals radiation poisoning over time, and companions can die
Excellent. Exactly what I was looking for. I'm constantly looking for ways to get the game to conform more closely to Fallout and Fallout 2. Eliminating the F/D/S needs while keeping companion mortality, the need for doctor bags for crippled limbs, and ammo weight is a big step in that direction.
Extremely helpful for those of us using overhauls that force hardcore mode on no matter what. Thank you for giving me a way to turn it off, I applaud you sir.
If you want the rest of the hardcore elements like ammo with weight or stimpaks healing over time and don't want to bother having to find food and water all the time
Actually I was going to talk trash about this too. But it kind of makes sense. Like the author said all the other aspects of hardcore (ammo weight, stimpacks healing over time, etc.) do add an element of interest to the game. But the water, food, and sleep are actually just annoying. Every in game day at eight o'clock I fast travel back home, dump my stuff, sleep for eight hours, wake up, eat some gecko steaks, drink some water, then fast travel right back to where I was. It may add to the game if your hardcore roleplaying, but it doesn't add to the challenge just the the tedium otherwise.
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The best part is how little it makes sense. Running around in the desert for 15 hours straight? Naw, you ain't thirsty yet. Haven't slept in 4 days? You might be a LITTLE tired...
Great mod.