An almost perfect mod. But is has one problem. When firing in VATS, the tracer effect of the bullet shoots through the entire model of the rifle. Granted it's a four year old mod, so nobody will even read this post. :)
Is this affected by the Grunt perk? Maybe the difference didn't show up in the pipboy, but I didn't see any increase after taking that perk. Where as other weapons that are affected by it, you can see the increase in the pipboy. Not a huge issue, but if it's not on the list for the Grunt perk, I'd rather not throw away a perk on something that'll be useless for this playthrough (doing a playthrough with this being my primary and mostly only weapon).
Nice mod I like the suppressor cover, it's actually similar to something soldiers use IRL to reduce the shimmering heat mirage that appears over the silencer after prolonged shooting which can distort their view of the sights and the target.
I don't know how this is even possible but after installing this mod, NV went nuts. I had red triangles and missing textures everywhere. I deactivated the mod and it ran fine again. The only thing I did was installing this with TauRus' textures and I changed the fire sounds manually. That's it. How the... f?
Nah, it's not the sound. Named them correctly (they worked ingame, I could obtain the gun). It's not your mod by the way. I tried installing several other mods that only add guns (for example the Armsel Striker). I don't know why, but every time I play for more than 5 minutes and fast travel/load saves textures are messed up. Both mods, Ghost and the Armsel, want to overwrite a LOT of existing files. Mostly character meshes. I installed Striker manually, only installed the ESP, textures, and gun meshes, without the animations, et voila, mod runs without conflict. Going to try this with your mod. (Your mod also asked me to overwrite several things).
(btw I also tried using a different texture pack, didn't work, then tried without a TP at all, no conflict. So.. IDK. I really don't know, I don't understand THAT much of modding. XD)
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Bug: the optional file for the silencer wraps is packed with the wrong path. Correct one is Data/Meshes/BabyGoat/Ghost.
gun and NPC work fine just not OPTIONAL models
im new to this
It's not your mod by the way. I tried installing several other mods that only add guns (for example the Armsel Striker). I don't know why, but every time I play for more than 5 minutes and fast travel/load saves textures are messed up. Both mods, Ghost and the Armsel, want to overwrite a LOT of existing files. Mostly character meshes. I installed Striker manually, only installed the ESP, textures, and gun meshes, without the animations, et voila, mod runs without conflict. Going to try this with your mod. (Your mod also asked me to overwrite several things).
(btw I also tried using a different texture pack, didn't work, then tried without a TP at all, no conflict. So.. IDK. I really don't know, I don't understand THAT much of modding. XD)
http://www.nexusmods.com/newvegas/mods/35935/?