Looking for help with particle system to make look flame more real + dunno why getting crashes when trying to add a weapon to Pyromaniac perk weapons list
use a water effect make it illuminate and have fire spread with a bloom affect from what gather napalm is a liquid so the effect you see in the ww2 flamer pic is a burning gel pressured to be a projectile. idea
I dont think you really need to. If you look closely, this flamethrower is using Propane. https://www.youtube.com/watch?v=gx8NsdZmxE4 This isnt a actual flamethrower, but this is basically what it would be with more thrust and fuel.
The flamethrower port is fine, but why does the flamethrower twitch so much in my hands when firing, like I'm firing a machine gun. I consider this a big drawback!
Use your imagination that it's just really hot and burning your hands a little, "ooh ah hot hot hot!" is going through your head the entire time it's firing :>
OK I fixed it, I unchecked the mod, then went into the game created a new quick save, then came back and re checked it and it appeared on Doc. Micheal's gurney thing.
I have just had a problem today with certain weapons in third person, the actor shoots in the air instead of shooting straight ahead, it is due to the weapon animation replacer mod.
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+ dunno why getting crashes when trying to add a weapon to Pyromaniac perk weapons list
His flame particles much better than vanilla, but sill far from real flamer effect
If I recall correctly, however, I believe he stated somewhere that he had no plans on making the shotgun for whatever reason.