Fallout New Vegas

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FCterryb

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fcterryb

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8 comments

  1. Dennis8169
    Dennis8169
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    I cant find the highwaypatrol building ;-)
  2. tjmmilldog
    tjmmilldog
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    In my option may be this really should just be a universal key that you can use to unlock objects in the game in the very beginning; but right after your first unlock of an object, you the player gets the idea that the key you have just used to unlock an object, can also be used to lock one too.
    After the player thinks that a popup comes on screen to introduce you to the new LocKey perk, which will allow you to now also lock doors and objects. The perks' long description could be "All citizens want to feel that their property is secure — whether it’s in the middle of the night headed towards den of night stalkers, or during the weekend when you and your friend got pissed drunk and decided it would be a good idea to use your new Railway Rifle with bobby pins as ammo instead of railroad spikes, to shoot at baby deathclaws while the mother was about." "At least you remembered before you died, to lock your house; but your raider neighbor knows your secret to your locked place, the key under the door mat in front of your Niption apartment or is it just the blank you left behind?"
  3. KamSolastor
    KamSolastor
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    As a thought, maybe make it so this can only lock/unlock a door AFTER you've already picked it - i.e. so after you have picked it, you can use this knowledge of it to lock/unlock it in the future.
  4. hbk22578
    hbk22578
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    Love the idea, however there is already a skeleton key mod that works 100% though

    10/10 on idea, and use, the mod works great and not many mods like this are out there

    Nice Work!
    1. kapricornio
      kapricornio
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      The skeleton key open any door but not lock doors again, but like you say is a good idea.
    2. hbk22578
      hbk22578
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      no i can relock everything it only locks it on easy though
  5. Davenport97
    Davenport97
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    *Universal but like the mod
    1. fcterryb
      fcterryb
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      I made the mistake of relying on my browsers spell check and missed that typo.