I like the idea but I don't like how the building is right in the middle of i-15 it should be off to either side with gates on what's left of the roadways
I don't know where you get the "fun twenty-three minutes of game-play" from, because it didn't take me nearly that long. In fact, I found myself disappointed at the short length.
Worked perfectly and gives exactly what it says in the description. I'm happy to endorse it as such
In my head I was sort of expecting the loot to be similar to the Armoury in Fallout 3. Some explosives a variety of ammo and a dozen or so of the same gun or couple of guns. This was not promised I hasten to add only what I was expecting.
I'd recommend to others looking to play this you go with a pretty high lockpick skills as there are more than a few V Hard locks to deal with
The one question I had is the description speaks of unique weapons and I only found one, on the roof. Should there be others or are the Wild Wasteland weapons the other uniques?
Give it some more story and depth. Also, if the reccomended level is 20-28, move the building to North Vegas or something. Who's really gonna, at least if roleplaying, see that and ignore it until they're level 20+?
30 comments
In my head I was sort of expecting the loot to be similar to the Armoury in Fallout 3. Some explosives a variety of ammo and a dozen or so of the same gun or couple of guns. This was not promised I hasten to add only what I was expecting.
I'd recommend to others looking to play this you go with a pretty high lockpick skills as there are more than a few V Hard locks to deal with
The one question I had is the description speaks of unique weapons and I only found one, on the roof. Should there be others or are the Wild Wasteland weapons the other uniques?