Thank you for making a good mod, sir. I'd like to play this cool mod in Fallout 4 and upload it to the community I'm active in. There will be no financial transactions during this process, and your name will be credited as the original author. Could you please give me permission to port it sir?
I really love the design of this one, I wish that someone would make standalone animations for it, so you don't need a whole weapon pack to get it working.
i dont know why, but whenever i use the shotgun, it always fires like a 357 revolver and doesnt reload, i have the hitman's reanimation pack for the frontier and the anniversary anim pack installed
I was able to fix this by changing its animation type to Rifle - Ballistic (2 Hand) & changing its grip animation to Default using FNVedit now it reloads, and NPC's can use it too
Get the latest FNVedit - it should open your load order and show your mods, look at the weapon mod should be called Serbu > go to Weapon > Look for DNAM, and the 1st option under it Animation Type, and change it to Rifle - Ballistic to Hand.
I have a problem with Serbu,after i fire the reload not working. All of weapon i use/mods work fine with reload, but with Serbu it cannot allow reload. Plu there some error with armor they sometime start with 0 armor with DB and Ps
Found a bug I haven't seen listed here yet. For some reason this mod causes my cursor and menu button borders to disappear. Hope its not just me because this mod looks really good.
Does anyone know if Hitman's first person weapon animation replacers allow this gun to animate? I want to try them out over WAR but if they break Millenia's guns I don't reckon they're worth it.
Answered my own question with a brief test: no. I'm going to try overwriting WAR with hitman though, I'll report back for anyone else with the same question
160 comments
reloads, and NPC's can use it too
can you fix this?