File information
Last updated
Original upload
Created by
salomaoghUploaded by
salomaoghVirus scan
Main files
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Check out the release notes for details.
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Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above. The Aural Stealth Suit from the Old World Blues DLC has the nanosuit abilities. Reuploaded with a removed console debug message.
Optional files
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This armor is located at DocMitchell's house and has been used for development tests. For that reason, it has been initially disabled in the main plugin. This file enables it again.
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Injects the Nanosuit 3 armors (one with the helmet attached to it and the other without) from the Dragbody's plugin called 'DoNotPutScreenshotsOfTheseOnTheNexus.esp', available somewhere in the internet.
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If the User has the 'Ultimate Crysis Pack' mod, the Armors will be detected and their settings loaded. Each armor has different settings.
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By default, you can only get the suit upgrades through the perk system. This batch script adds them (they are Ingestibles) into the Sink's container, providing another option.
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Requested by some users, the interface files are manually injected into the 'hud_main_menu.xml' file. No need to install UIO. Just be careful when replacing these files with existing ones, otherwise, UI elements from other mods may not display.
Old files
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The plugin adds the suit at the Doc.Mitchell's House. It requires the main plugin. This is optional, but there are currently no other armors that take the advantages of the nanosuit injected into the Wastes. Suit packs are available with BOS Knight Torres
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The plugin adds the suit at the Doc.Mitchell's House. It requires the main plugin. This is optional, but there are currently no other armors that take the advantages of the nanosuit injected into the Wastes. Suit packs are available with BOS Knight Torres
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The plugin adds the suit at the Doc.Mitchell's House. It requires the main plugin. This is optional, but there are currently no other armors that take the advantages of the nanosuit injected into the Wastes. Suit packs are available with BOS Knight Torres
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The suit is at the Doc.Mitchell's House. Main plugin required. This is optional, but there are no other armors injected into the Wastes. Suit packs (for those who don't want to get the updates through the perks) are available with BOS Knight Torres.
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The suit is at the Doc.Mitchell's House. Main plugin required. This is optional, but there are no other armors injected into the Wastes. Suit packs (for those who don't want to get the updates through the perks) are available with BOS Knight Torres.
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Injects the Nanosuit 3 armors (one with the helmet attached to it and the other without) from the Dragbody's plugin called 'DoNotPutScreenshotsOfTheseOnTheNexus.esp', available somewhere in the internet.
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Injects the Nanosuit 3 armors (one with the helmet attached to it and the other without) from the Dragbody's plugin called 'DoNotPutScreenshotsOfTheseOnTheNexus.esp',Not supported in Version 9.1+, because the way the Armors are scanned has been changed.
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Injects the Nanosuit 3 armors (one with the helmet attached to it and the other without) from the Dragbody's plugin called 'DoNotPutScreenshotsOfTheseOnTheNexus.esp', available somewhere in the internet.
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Injects the Nanosuit 3 armors (one with the helmet attached to it and the other without) from the Dragbody's plugin called 'DoNotPutScreenshotsOfTheseOnTheNexus.esp', available somewhere in the internet.
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The T-51b Power Armor is equipped with the nanosuit 1 abilities. Requires the main plugin (v 5.6+).
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Injects the Armors from the Ultimate Crysis Pack. Check the Important Notes for details.
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Injects the Armors from the Ultimate Crysis Pack. Check the Important Notes for details. Not supported in Version 9.1+, because the way the Armors are scanned has been changed.
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If the User has the 'Ultimate Crysis Pack' mod, the Armors will be detected and their settings loaded. Each armor has different settings.
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If the User has the 'Ultimate Crysis Pack' mod, the Armors will be detected and their settings loaded. Each armor has different settings.
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Check out release notes for details.
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Main plugin with the files that support UIO. REQUIRES the assets above, JIP 33+ and Lutana 19 beta 5. Make a clean save if you had any previous versions.
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Check out release notes for details.
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Several changes. Check out the release notes for details. This should be considered Beta.
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Check out release notes for details.
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Main plugin with the files to support UIO. Requires the Assets.
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Main plugin with the files to support UIO. Requires the Assets.
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Main plugin with the files to support UIO. Requires the Assets.
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Main plugin with the files to support UIO. Requires the Assets.
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 48.1+
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Check out release notes for details.
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 50.8+
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 50.8+
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 51.2+
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The radar will detect up to 100 Actor. This will increase the game initialization time. This file can be used with version 6.3.2 or later of the main plugin.
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Check the release notes for details.
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 52.0+. This plugin is the framework and without it, nothing will work. Reuploaded with better descriptions in MCM and a few minor things.
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 52.0+. This plugin is the framework and without it, nothing will work.
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Main plugin with the files to support UIO. Requires the Assets. Make sure to update JIPLN NVSE plugin to 52.0+. This plugin is the framework and without it, nothing will work.
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Check the release notes for details.
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Check the release notes for details. Reuploaded as the fonts were not being recognized inside the assets file. Requires JIPLN NVSE 52.0+ and the Assets file above.
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Check the release notes for details. Now requires JIPLN NVSE 53.6+ and the Assets file above.
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This file contains the PT-BR translation of the mod. This file can be used with version 7.1.1 or later of the main plugin.
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Check the release notes for details. Now requires JIPLN NVSE 53.6+ and the Assets file above.
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Check the release notes for details. Now requires JIPLN NVSE 54.65+ and the Assets file above.
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This file contains the PT-BR translation of the mod. This file can be used with version 7.1.3 or later of the main plugin.
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Check the release notes for details.
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Several changes. Check out the release notes for details. Requires JIPLN 54.95+ and the Assets file v 8.0.0 above.
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Several changes. Check out the release notes for details. Requires JIPLN 54.95+ and the Assets file v 8.0.0 above. Reuploaded file with no more unintended console messages. Maximum Strength Indicator will now be displayed in the HUD.
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Several changes. Check out the release notes for details. Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above.
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Some changes. Check out the release notes for details. Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above.
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Some changes. Check out the release notes for details. Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above.
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Some changes. Check out the release notes for details. Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above.
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Requires Johnny Guitar 2.0+, JIPLN 54.95+ and the Assets file v 9.0 above.
< the Aural Stealth Suit has the Nanosuit abilities (OldWorldBlues DLC is required, but the mod does not need it to run). The armor at DocMitchell's house is initially disabled.>