Fallout New Vegas
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SHADOW0011

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SHADOW0011

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68 comments

  1. SHADOW0011
    SHADOW0011
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    Sticky
    Hello everybody!
    Wow it's been incredibly rough times IRL (inbetween university struggles to relationship problems) so I apologize dearly to all of you who were waiting for a reply from me..
    I would never imagine this mod growing this much, as it started as a very easy mod for my personal usage. That being said I imagine there being a lot of more talented people with more time on their hands, thus I give permission to anyone who wishes to rewrite, modify and release parts of this mod FOR FREE (no, you are never allowed to sell any assets from this mod).
    The only requirement I have is that you credit me and make your files dependable on mine (basically meaning this mod has to be downloaded before yours).
    I thank you for your great support over my absence and I am very happy that you did your own modifications as that is what modding should be - customizing YOUR gaming experience.
    I will now retreat to the troubles of real life (as much as I hate to). With that, thank you again and keep up all the great work and I wish you many bug/crashfree hours of Fallout New Vegas and other great games. Goodbye
  2. NorthMonkey
    NorthMonkey
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    I know this has been asked before, and the mod is currently unsupported, but is there a way to enable it in third person? I'm a big fan of the idea, but I just usually go for third person if I'm not sharpshooting.
  3. Erafox
    Erafox
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    • 46 kudos
    WTF im equip and game unequip at secs ...
  4. 1823600gs09
    1823600gs09
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    I would like to ask you that if you ever got the time port this mod over to Fallout 4 or try and give the basic files to someone else to do it.
    Here is the link to the forums page where someone is working on it. If you want to work with them or "pass on the torch" to them.
    https://forums.nexusmods.com/index.php?/topic/4584920-gas-mask-breathing-sound-effect/
  5. 1823600gs09
    1823600gs09
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    Man this is THE mod to use, this is the mod I have been looking for since I first played with gas mask mods, it adds a lot of atmosphere/life to the game.(at least for me for when I play I use gas masks a lot)
  6. MonkeyBac0n
    MonkeyBac0n
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    So, would this be compatible with the Fallout Who Vegas space helmets breathing?
  7. DogMechanic
    DogMechanic
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    Just to make a note here; if you use "*I got spurs" (by Gopher), this uses the same slot, so you can't use both at the same time.
  8. onymaru9
    onymaru9
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    • 405 kudos
    any chance for 3rd person? this is freaking awesome!
  9. FrankensteinDR
    FrankensteinDR
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    Can you make version without automatically unequip ? // It`s don`t work with mask from mod "Gas Masks of the World" SF10 becouse it`s automatically unequip.

    // EDIT

    http://www.speedyshare.com/CFTcg/ShadowGasMaskBreathing.esp

    Ok i do it in GECK like Shadow0011 said and here you go without unequip. Work for me should for you too. I got important question, can you Shadow0011 make this for 3rd ? Or at last say how do it ?
  10. renogaz
    renogaz
    • BANNED
    • 3 kudos
    this mod adds so much realism and immersion to the game, but i actually would like a bit more variation, maybe a bit of coughing? or just different breathing? or even slower breathing when crouching! that would be wonderful, endorsed!
  11. Pootisshark
    Pootisshark
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    • 9 kudos
    So i tried the mod with TheLozza's gasmask's and it auto unequips it...and with a normal Ranger helmet and a custom one from another mod it works...Idk if its supposed to do this because i installed it correctly
    1. SHADOW0011
      SHADOW0011
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      it auto unequips when there is no mask slot occupied, in this case I derive from what you said that thelozza's masks (don't know if all) aren't occupying the mask slot, what you can do is open my mod in the geck and delete the shadowbreathingeffectUNEQUIP quest and script that should solve the issue
    2. JourneyIntoMadness
      JourneyIntoMadness
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      How do I delete it in the GECK?
    3. thevaultdweller112
      thevaultdweller112
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      You could change the gmotw masks from body add on slot 1 2 or 3 (cant remember which one is right) to the mask slot so it will work properly in FNVEdit? would be simpler than changing in geck im gonna try it out now
    4. thevaultdweller112
      thevaultdweller112
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      Yes if you add the mask option in the biped flags section it will work with overlays if you use the project Nevada compatibility pack with Gas Masks Of The World. Great work SHADOW0011 really feels like im playing a free roam Metro game now