Fallout New Vegas

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Created by

Payton Quinn

Uploaded by

nekronom12

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38 comments

  1. isaiahratlief
    isaiahratlief
    • member
    • 1 kudos
    This is probably a dumb thing to ask but are these compatible with nvr3?
    1. UTKujo
      UTKujo
      • member
      • 3 kudos
      No.
  2. ChrisWorley23
    ChrisWorley23
    • member
    • 1 kudos
    I just came across this mod. 2 words man : FUCKING AWESOME! If your still making mods man keep up the work. 100% ENDORSED
  3. BrockTestes
    BrockTestes
    • member
    • 0 kudos
    incredible...
  4. Bulunderuuun
    Bulunderuuun
    • member
    • 0 kudos
    Hope you're still working on this fantastic mod.
  5. cyberunits
    cyberunits
    • member
    • 1 kudos
    I feel silly asking this, but how do I go about using Cook Cook's new face?
    1. Heresthewolfman
      Heresthewolfman
      • supporter
      • 44 kudos
      It'd take some complicated work in the GECK. However, I believe FCO is going to include it, though I'm not sure if it's already implemented. I'm pretty sure New Vegas Redesigned 3 is going to be using it too.
    2. cyberunits
      cyberunits
      • member
      • 1 kudos
      Thanks for responding, I feel like this is the perfect excuse to start messing around in the GECK, but it's just too confusing for me. I'll wait for one of those two to add it.
    3. GendunDrup
      GendunDrup
      • member
      • 110 kudos
      Not complicated at all. It takes 5 minutes. Make a new race, go to the face, change the face texture to cook cook's face from this mod, save the race. Go to cook cook under NPCs, then change the race to the race you just created.
  6. monsta14
    monsta14
    • supporter
    • 13 kudos
    is there any chance you'll make fitting body meshes for the lobotomites?
    1. DogtoothCG
      DogtoothCG
      • premium
      • 347 kudos
      eventually I'll get around to everything. I'm pretty tied up with work for the foreseeable future, but we'll see when I have free time.
    2. monsta14
      monsta14
      • supporter
      • 13 kudos
      ok, thanks for the info. i don't notice it with my armor on anyway.
  7. gamesix
    gamesix
    • account closed
    • 6 kudos
    Stunning work, simply put. I love Cook Cook's new face.
  8. Heresthewolfman
    Heresthewolfman
    • supporter
    • 44 kudos
    Hey, I'm having a bit of an issue with one of the textures. Namely, the one you made for your custom character included in the package. A weird neck seam thing (this brown strip at the bottom of the neck texture, and above the actual neck seam, with strange jagged shapes within) is on the default version of the texture. Naturally, I tried to fix it. I covered it entirely on the texture. And when I opened New Vegas to see how it looked, the neck seam was still there. After hours of troubleshooting, I'm wondering if you could help somehow.

    I'll upload two images, one with the two textures (before and after my edit) and one with the image in-game of the "fixed" texture.

    UPDATE:

    Nevermind, I guess. The texture spontaneously started working when I booted up New Vegas this morning.
    1. DogtoothCG
      DogtoothCG
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      • 347 kudos
      Hey! someone noticed :p thats me still playing around with solving the neckseam. The reason you can't cover that up, is because the normal map is trying to display "nothing" in that ragged space around the bottom of the neck. I haven't focused on that too much due to the fact that I don't have the right textures for my body, so it's difficult to match the normals. This will all be fixed in coming updates when I find a good workflow for new models.
    2. Heresthewolfman
      Heresthewolfman
      • supporter
      • 44 kudos
      Personally, I've been using a tone-corrected version of Breeze on my character to make the seam less obvious. Somehow, I managed to get it looking much better this morning without any further effort whatsoever. I just loaded the game and the brown bit by the seam disappeared.
    3. DogtoothCG
      DogtoothCG
      • premium
      • 347 kudos
      it may be the egt "correcting" the color difference. I've noticed that lightening the shade of the cheeks makes the seam almost invisible. Fortunately, despite the texture issues with the body, the portion along the neckline displays what appears to be the side of the stomach, so it's a pretty flat plane of reference.
  9. OnHolyServiceBound
    OnHolyServiceBound
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    • 216 kudos
    Looks bloody brilliant, love the new look for Caesar, Doc Mitchell, and Silus.
    Not loving the Vulpes but it looks like it's another mod in any case. Will endorse when it lets me.
    1. marcacella
      marcacella
      • member
      • 6 kudos
      I'll endorse too, if it is possible... Great mod & the neckseam I'm able to fix myself. ;-)
  10. monsta14
    monsta14
    • supporter
    • 13 kudos
    are the lobotomite textures included already or not?
    1. Heresthewolfman
      Heresthewolfman
      • supporter
      • 44 kudos
      The lobotomite textures were previewed on the 13th. The last update was on the 10th, so I'm assuming not.