An expanding selection of useable textures useable by the player, or as a modders resouce.
Permissions and credits
Author's instructions
File credits
Payton Quinn- Dogtoothcg.wordpress.com Bethesda Game Studios- for purchasing the rights to the Fallout series and keeping up with the modding scene. Adobe-Because without Photoshop I'd be useless. Pixologic-Well, I can't really share clay with millions of people over the internet, now can I? Santiago Orgaz- For making texture baking a breeze; No way would I do this if I had to manually set up a cage for each one.
Donation Points system
This mod is not opted-in to receive Donation Points
Practical Portraits will be a database of all my side project heads, free to use and distribute in any mod so long as credit is given along with a link to my website (see credits).
As a character artist, I spend lots of my free time working on expanding my knowledge of anatomy. I do this by sculpting heads, usually at least once a week. When I make one I enjoy enough, or I think really portrays character, I'll usually bake normal maps for it and throw it into New Vegas. Thus far it's only a couple, spanning the playable race textures, the middle aged textures, and the character I use for my playthrough. Eventually I'll do an old man which will end up replacing the crinkly old people, and i'll get around to doing a female bust that I like enough, eventually.
I won't be taking requests for these, but by all means, through em at me, you never know what's going to pop up in here.