Fallout New Vegas

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Owza

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Owza

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42 comments

  1. TheShark76
    TheShark76
    • member
    • 2 kudos
    Good job! Endorsed! Finally, Bonnie Springs has become a den of evildoers! Higly recommended to all those who, like me, first shoot then ask.......

    P.S. How much is respawn time? At first there were about ten Fiends, now no more than four. What happens??
  2. Tronchagordaijon
    Tronchagordaijon
    • member
    • 0 kudos
    I wonder if this will conflict with 'FOR THE ENCLAVE' ???
  3. KeltecRFB
    KeltecRFB
    • supporter
    • 36 kudos
    Very nice! If I have room, I'll add it in. Stupid 149/150 mod limit! Pfft!
    1. Owza
      Owza
      • premium
      • 14 kudos
      awesome thanx ,,,, i didnt know there was a mod limit ,,,,,,,,, and holy you have that many mods running and your game still works? thats amazing.
    2. KeltecRFB
      KeltecRFB
      • supporter
      • 36 kudos
      Well technically, I have more since I use NVEC but yeah. It takes extra work to get them all running and you need to make sure to use well built mods. You can't just slap them together.And of course, your system needs to be able to handle it.

      The NVEC mod has a lot of detail regarding mod maintenance.You may also need YUP, or MMUE, and NVAC.
    3. patrickmurphy
      patrickmurphy
      • supporter
      • 4 kudos
      To bring back 2014, a 4 gig system limit at that
  4. Zhylaw
    Zhylaw
    • premium
    • 2 kudos
    the abortion clinic and viper leaders shack have no building just floating doors. I don't have NVinteriors or new vegas uncut or anything that would be conflicting I don't think
  5. salomaogh
    salomaogh
    • member
    • 27 kudos
    One of my favorite mods.
  6. Shidentora
    Shidentora
    • member
    • 13 kudos
    Hello, I'll check this one out as well.
    And PLS tell me, where do I find the radioactive barrels surrounded by the glowing green goo that I see in your screenshots? Are those a part of your mod, or a mod that alters all the radioactive barrels? I'd like those very much, they remind me of Fallout and Fallout 2 and bring me the good old hair-rising FO atmosphere...
  7. ShadowlessStar
    ShadowlessStar
    • member
    • 6 kudos
    I want to try this mod it sounds really good im going to endorse just cause and hope one day its compatible with i wont say cause everyone saying same thing LOL.
  8. kiwiwhatflies
    kiwiwhatflies
    • member
    • 0 kudos
    It's a great mod, downloaded and soon to be endorsed! First off, I would like to say this adds much needed life to the Mojave, but there a couple potential compatibility issues. The clinic, workshop, viper leader house, and the Mojave Express buildings conflict with a very popular mod called NVInteriors, which adds the ability to enter a lot of unused doors. If you could patch it up to perhaps move them to the side or position them so they don't conflict you would for sure get more downloads. And while i liked the huge number of enemies and the turrets added much excitement to the battle for me, it could be a big deal breaker for people with computers that would lag out in those battles. And i also noticed that the turned over truck with radioactive waste doesn't make any radiation! beyond these bits you have a fantastic mod, and if you could patch up these bits it will be even better!
  9. Bernt
    Bernt
    • premium
    • 382 kudos
    Well done. Brings some much needed life to that place
  10. AceGoober
    AceGoober
    • Moderator
    • 28 kudos
    As soon as a patch is released to make compatible with NVInteriors then I will download and rate the mod. **crosses fingers**