Feels pretty good, as someone who uses a lot of 12,7 and 44 magnum rounds, it's not overpowered at all. Making casings, primers and gunpowder for say 12,7mm rounds and then also keeping some spare lead to use for the bullet, you will only manage to get a few rounds of high calliber ammo out of 1000 units of lead. Fairly balanced, maybe even a bit on the weaker side but it works great with DUST, as you are able to maintain a healthier amount of ammo by breaking down other types of rounds.
Good idea for a mod. I always hated having to rely on vendors for materials to make my own ammo. I don't really care that making primers isn't realistic. Endorsed!
I just found this mod and am going to try it, but to your question about making primers and powder. Trying to keep things semi realistic.
I like the idea of melting down spent brass to extract the copper for the primers (could factor in waste so as to not make it overpowering ) and abraxo cleaner ( I know someone else suggested cooking it on a hot plate) to make the primers ?
As for the powder itself.. gunpowder is only 3 basic parts so it is workable
lets say for sulfur .. any egg or egg product ( or anything else you could think of to substitute for sulfur like the hides) ,
for the charcoal... sugar bombs (since sugar is explosive and can theoretically be used for powder), or any wood based item.. like, pencils, books or clipboards (as to not make an extra step could assume when used it is been reduced in a campfire to replace charcoal)
and box of detergent (already in rocket and flamer fuel recipes so possible source of saltpeter?)
Really not a lot in the game that could be used to make primers. Manufacturing primers is VERY risky business- the chemicals that are in them are neither safe nor easy to manufacture. If you wanna be even semi-realistic (which you may or may not be going for), then you can just about hang it up for primers. Technically, one can use the white phosphorous tips in strike-anywhere matches... but is is a tedious process and takes a lot of matches!
As for gunpowder, you could use a variety of 'white powders'... which for reasons of legal liability ;-) I will not discuss recipes for here. Just do a search for 'white gunpowder' UNDER SOMETHING OTHER THAN GOOGLE as they are starting to censor a lot of firearm-related results. Most can be cooked up with rather common household goodies, some of which can be used in cakes, cookies and other food items... some need to be ordered out of catalogs, but they are not that hard to get or even that expensive- and a large enough high school chemistry lab would have plenty of them.
I'm currently looking into what could be used as a primer substitute. I want to make sure whatever it is is both a good substitute and easy to get hold of if you know how. SM and Fire Gecko hides can be gained from killing enemies, whereas junk objects can get harder to find as the game goes on.
I'm probably breaking some sort of rule or standard code of ethics by doing this, but it's all in good intentions and I don't really wanna bother looking right now.
You could take some ideas from the mod I'm 'plugging' below to create your own vision of this type of mod(hint; it's the one I use for my ammo-related needs.) Although, it hasn't been updated in 3 years and 16 days, exactly. Maybe you could update it and add the dlc ammo types or something?
Gtabs Improved Ammo Crafting (http://newvegas.nexusmods.com/mods/35814//?) does this in an un-complicated manner.
[Description list removed.]
I do this because I care. Which reminds me, I need to go do something over there.
In all fairness, it just sounds like you're plugging your own mod on my mod page. I mean you're not really helping me, you're just stating how you think your mod is better and how I should adjust my mod based on yours.
The flaw in your idea is that it's not even my mod. I don't even know my way around the geck. FNVEdit, yes, but not the geck. Check GTab's userpage to find the truth in my words.
Did you even read it? I acknowledged that fact at the head of the comment. In essence, you are agreeing with me about it, not the other way around, even though we are both on the same page about it. Regardless, I was hoping that you would take it in good humor as the suggestion it was.
I'm not agreeing with anything. If you had just posted a link stating you used another mod and it could be adapted, fine. But what you did was provide a link as well as a description for anyone viewing the comments to see. You've just advertised someone else's mod that you claim to like more on my page. There's no good intentions there at all, you've just blatantly advertised another mod and made my mod even harder to stand out.
Hmm, I see your point. My train of thought was: "I don't know if this person will take the time to playtest that mod, so I think I will describe what it does." Because the closest thing to a list of added features that mod posses is in the changelog. I had to either play the game or look at it in fnvedit to figure out what it added other than a generalized "this mod does this". I just wanted to make it easier for you to see what they did without going to all of the added trouble that I had to go through.
I did indeed have good intentions and the above reasoning still stands, but I see your point and to prevent any more damage that leaving that lengthy description up will bring I will remove the description(leaving the rest of the comment intact) if you wish.
If you want to leave a link that's fine, that way if people want to know more about the mod they're going on to the page on their own intentions, instead of having the description shown right here.
Hmmm, I'll keep that in mind. I'll look into Fire Gecko spawns to make sure they still respawn for the player. Wouldn't want someone to run out of mats.
I took your suggestion into consideration and altered the mod to make it so Powders are made with Fire Gecko Hides. Untanned versions, as tanning them would cost too much in the long run, also as I believe tanning them may subtract from the sulphur levels in the hide (might not, but that's just my theory).
Ya there's no existing items in the game that would really allow you to create firearm cartridge primer. Modern primers are generally made from Lead Azide, an explosive inorganic comp formed from metathesis between sodium azide and lead nitrate. This whole process in the wasteland would be rather complicated.. Sodium Azide can be found in airbags for cars, but being that airbags are a rather new invention, and the world of Fallout ended in the 1950's, that sort of scavenging wouldnt be an option. Getting the lead nitrate is slightly easier, Saltpeter (nitre) heated with sulfuric acid, compounds wouldn't be impossible to find, which you use to form Nitric Acid, which you then use to form the Lead Nitrate. Hope your character has a decent science skill!
I think the reason most Primer mods are just conversion mods (convert X large rifle primer into Y large pistol primer), is because it avoids the lore problems involved in actually manufacturing new primer.
In my head, the workaround is just that the SM the player has is in fact the required items needed, however due to a drop in education and such, these compounds have been sort of forgotten and appear simply as scrap. That's just my own little fanon though.
The Fallout world "ended" 10/23/2077, they were only stuck in the 50s culturally. Of course, they also drove cars with nukular power, so perhaps crash safety wasn't a prime concern.
Keep in mind in the museum in Rivet City most of their history is completely muddled up, so it would surprised if they had forgot some of the compounds.
That's just as, if not easier, to get hold of than SM if you just milk it out of the Powder Gangers. Also that means I may have to create breakdown recipes for every other explosive, and then it would be more akin to additional breakdown recipes as opposed to craftables. However I could use the principle in another mod.
thats what i did with my own personal mod; i figure you could get powder out of dynamite and make primers out of scrap. i made it to where a perk was required as well as guns skill so it wouldnt be too easy. i know its a bit of a cheat, but its for personal use so i didnt care
Just a wild suggestion. But maybe breaking down Abraxo at a hot plate might be used for the primer. Wish I had had this at Big Mountain. I was constantly running short on .50 BMG for the scorpions Good idea.
38 comments
I like the idea of melting down spent brass to extract the copper for the primers (could factor in waste so as to not make it overpowering ) and abraxo cleaner ( I know someone else suggested cooking it on a hot plate) to make the primers ?
As for the powder itself.. gunpowder is only 3 basic parts so it is workable
lets say for sulfur .. any egg or egg product ( or anything else you could think of to substitute for sulfur like the hides) ,
for the charcoal... sugar bombs (since sugar is explosive and can theoretically be used for powder), or any wood based item.. like, pencils, books or clipboards (as to not make an extra step could assume when used it is been reduced in a campfire to replace charcoal)
and box of detergent (already in rocket and flamer fuel recipes so possible source of saltpeter?)
As for gunpowder, you could use a variety of 'white powders'... which for reasons of legal liability ;-) I will not discuss recipes for here.
Just do a search for 'white gunpowder' UNDER SOMETHING OTHER THAN GOOGLE as they are starting to censor a lot of firearm-related results.
Most can be cooked up with rather common household goodies, some of which can be used in cakes, cookies and other food items... some need to be ordered out of catalogs, but they are not that hard to get or even that expensive- and a large enough high school chemistry lab would have plenty of them.
You could take some ideas from the mod I'm 'plugging' below to create your own vision of this type of mod(hint; it's the one I use for my ammo-related needs.)
Although, it hasn't been updated in 3 years and 16 days, exactly. Maybe you could update it and add the dlc ammo types or something?
Gtabs Improved Ammo Crafting (http://newvegas.nexusmods.com/mods/35814//?) does this in an un-complicated manner.
[Description list removed.]
I do this because I care. Which reminds me, I need to go do something over there.
I did indeed have good intentions and the above reasoning still stands, but I see your point and to prevent any more damage that leaving that lengthy description up will bring I will remove the description(leaving the rest of the comment intact) if you wish.
P.S. sarey for the bad grammar and spelling
I think the reason most Primer mods are just conversion mods (convert X large rifle primer into Y large pistol primer), is because it avoids the lore problems involved in actually manufacturing new primer.