Fallout New Vegas

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About this mod

Now with 100% more undeleted and disabled references!

Permissions and credits
Better Game Performance V5

All credit goes to Falloutperson416


This mod will not work with TTW, so don't even try

A note from the uploader

So, 2 years ago, under my old account, I uploaded 'Better Game Performance V4' by proxy for falloutperson416. I then took a long break from the nexus, in which time I lost the password and therefore the access to my old account. However, it came to my attention that this file can be improved by using the undelete and disable function on FNVEdit. This should improve stability in most users games while retaining performance.

As such, I sought permission from falloutperson416 to upload this update. As he accepted, it means that 'Better Game Performance V4' is no longer supported, and that it should be replaced with this file.

So, enjoy this mod!


This is a remake of my Better Game Performance mod for Fallout 3.
It was listed on the Fallout 3 Master List, which is basically a list of must - have mods.


This removes a couple unused items from the game to create a better performance. To better explain hat I mean by unused I mean literally unused. For example, the GECK showed the items being used in the world 0 times, with 0 references, and no forms of quests using it. So, completely unused. This DOES NOT REMOVE any items that you might use in some shape or form. One rock type was removed. It was used thousands of times. It was a small cave rock. Useless. The rock was NOT used to cover up landscape clipping.

This removes some objects that the game does not use in any way. By doing this, the game has less data to process, and a better performance is created (More FPS & less lag). Although my computer is very powerful, the mod still helps it out. I go crazy if I can get my hands on something that makes something better.



1) Click Download with NMM
2) Activate in NMM


1) Download the archive, and open it
2) Extract the .esp in to your Data folder
3) Tick the .esp in your Data Launcher/FOMM.



1) Deactivate in NMM


1) Deactivate in your launcher of choice


Should go towards the bottom of your load order.


Current advice is to load this toward the top of your load order. In respect to falloutperson416, I'll leave the original line in, but I personally recommend loading this towards the top.

Known Issues and Bugs

Some people have been saying that the mod has been causing a common load fail. The bug I am referring to is the one where you just fall through the floor out of nowhere. Here's the deal: You can fix it by simply fast travelling far away, and then going back. There is no possible way this mod could cause a fail, either. My reasons being, the mod doesn't add anything. No meshes or textures have been messed with. There is absolutely nothing that could possibly cause the floor to not load, except for the game itself. This bug has been talked about on the forums, images have been uploaded, and the answer that is drawn: THE GAME! So, if you’re going to complain, blame it on the game, not my mod.

Version History

V1 - Removes unused items, and 1 rock type. It was a cave rock. Useless.

V2 - Fixes issues that V1 carried. Creates a better game performance, by increasing frames per second and reducing lag.

V3 - Creates an even better game performance than V2 presented. No visible items have been removed, except for the cave rock.

V4 - Improves on V3, with less bugs and more stability

V5 - Disables references rather than deleting them, which should prevent some crashes that users experience


All credit goes to Falloutperson416


I am only uploading this as a proxy for Falloutperson416, therefore, I can only give basic support for the mod