one of those mods that you might overlook, but its really ends up adding so much to the world and atmosphere, especially if you've played fo3. thank you
Have you thought of some eyebots having different radio stations? And perhaps adding back in vut enclave and sunset sasparilla eyebots in their respective locations?
The version 1.1 includes some fixes that were listed here in the posts such as eyebots not attacking, that whole robotic gore issue, etc. It better than the original version that was uploaded 2 years prior to the newest version.
I've been very busy these past few months working on some final mods for both my Fallout 3 & Fallout New Vegas games before the Creation Kit is released for Fallout 4. I've been working on ironing out the known bugs for some of my mods, including this one. I gone back and re-edited a lot of data for some and found some mistakes that were never attended too. I apologize for that... =_=
Here is the current update log: > v1.1 : (12/30/2015) - Renamed all Eyebots to "Broadcast Eyebot" - Fixed Eyebot's weapons problem - Re-edited Eyebot stats - Edited Destruction Data (No more robotic gore, but still explodes) - Re-edited Level stats (Will grow stronger as player level ups) - Edited Death Item drops (Adds items to eyebot's corpse after death) - Added "Eyebot Helmet" to Death Item drops
Now with the mod fixed and updated, I hope this would do much better than the previous version which had too many problems left untouched for the longest time. And for everyone of you that desires retextures, I'm sorry to report that a retexture for the eyebots remain unsuccessful. I'm not the greatest in retextures nor will I continue on that idea...
Hey Zenkon13, great work on this neat mod! I really missed the eyebots when roaming around the Mojave, but thanks to you, I no longer have to be! I covered the mod in my video below. Thanks for taking the time to create this - endorsed!
45 comments
It would be a good idea to read over the terms of service and following their easy rules mate.
You should tell me the joke..I'd probably laugh, or at least type lol to make you think I did.
Thank you, this is one really nice little mod that I can't play without
Hello Everyone, Zenkon13 here...
I've been very busy these past few months working on some final mods for both my Fallout 3 & Fallout New Vegas games before the Creation Kit is released for Fallout 4. I've been working on ironing out the known bugs for some of my mods, including this one. I gone back and re-edited a lot of data for some and found some mistakes that were never attended too. I apologize for that... =_=
Here is the current update log:
> v1.1 : (12/30/2015)
- Renamed all Eyebots to "Broadcast Eyebot"
- Fixed Eyebot's weapons problem
- Re-edited Eyebot stats
- Edited Destruction Data (No more robotic gore, but still explodes)
- Re-edited Level stats (Will grow stronger as player level ups)
- Edited Death Item drops (Adds items to eyebot's corpse after death)
- Added "Eyebot Helmet" to Death Item drops
Now with the mod fixed and updated, I hope this would do much better than the previous version which had too many problems left untouched for the longest time. And for everyone of you that desires retextures, I'm sorry to report that a retexture for the eyebots remain unsuccessful. I'm not the greatest in retextures nor will I continue on that idea...