Fallout New Vegas

File information

Last updated

Original upload

Created by

Millenia - Kimono - Naky

Uploaded by

Millenia

Virus scan

Safe to use

205 comments

  1. meatman4450
    meatman4450
    • premium
    • 0 kudos
    I'm sorry man but this really fucks with me. Pistol chambered in 9x21 when the ammo in game is 9x19. I must be autistic or something but other than that this is beautiful.

    edit: nvm im retarded
    1. deleted42361970
      deleted42361970
      • account closed
      • 0 kudos
      this comment made me laugh alot, thank you
    2. Domikonis
      Domikonis
      • supporter
      • 1 kudos
      Why are you retarded? Am I missing something? You're correct in that it should be 9x19.
    3. avc808
      avc808
      • member
      • 0 kudos
      The 92 series (including the 90-Two, M9, M9A1, and M9A3) are all chambered in 9mm NATO, also known as 9mm Parabellum, 9mm Luger, or 9x19. The first thing I noticed is the fact that it is labeled as 92FS (which is ALWAYS chambered in 9x19), while the 98 series is chambered in 9x21. It was a small mistake, but one that drives me insane regardless.
    4. Damnits
      Damnits
      • member
      • 0 kudos
      It was only 9x21 in Italy, and they recently passed legislation that allows 9x19mm pistols in Italy to be owned by civillains.
  2. InfiniteEscuro
    InfiniteEscuro
    • supporter
    • 0 kudos
    It's really cool, but why is the damage so low? The default 9mm does more damage with adequate guns skill, never mind with P+ ammo on top of it. The Beretta's only good early game, it gets useless kinda quickly.
    1. GoldenGlobesCEO
      GoldenGlobesCEO
      • member
      • 1 kudos
      It has the highest DPS out of any 9mm pistol in the game lmao
  3. StalkerOne1999
    StalkerOne1999
    • member
    • 0 kudos
    There is always a conflict when I install multiple pistols of yours.
  4. redneckrambo45
    redneckrambo45
    • member
    • 0 kudos
    anybody else having issues with the front sight disappearing when you equip the suppressor. not a huge issue because it still hits whatever is in between the rear sight, just a little ocd about my firearms
  5. ContactSupport455
    ContactSupport455
    • member
    • 0 kudos
    the gun is too fast
  6. nihuilK
    nihuilK
    • member
    • 0 kudos
    ID: 2D000ADE

    Denada
  7. generalking008
    generalking008
    • supporter
    • 0 kudos
    having the same issue with this mod as with your m14 mod. where is the gun? or at least the base ID to spawn it and its mods in? i cant find anything but vanilla guns in doc mitchells house and i used vortex to install this. there arent any requirements so im rather confused what the issue is.
    1. elijahboiman5346
      elijahboiman5346
      • member
      • 0 kudos
      It's on Doc Mitchell's chair in his bedroom it literally says in the description. Also if you want to find the base ID, you can either use FNVEdit or (if you have NVSE) click it in console mode and type "GBO" (which means get base object) and it'll tell you.
  8. Domikonis
    Domikonis
    • supporter
    • 1 kudos
    Good work of course but this one is a little too powerful again. It has the same critical multiplier as Maria and while doing less damage per shot, it still does more DPS. Combined with its weapon modifications there is little reason to use Maria or the standard 9mm pistol in the game. I made some changes in the geck to make this more balanced. I know this is an old mod but perhaps you're still around to consider adjusting it.

    The first big change is I reduced the critical multiplier from x2 to x1. With just this change the gun is pretty well balanced thanks to the fact that it will do more base DPS than Maria, but Maria will do more damage if you base your character around critical chance. I also took away the 92FS's ability to equip the suppressor and extended magazine (since silenced holdout weapons are supposed to be hard to get and to give one more + to use the standard 9mm pistol) but kept the mod to increase weapon health. I increased base weapon health by 100 (bringing it to 300) which will allow for 375 weapon health with the mod installed (versus 200 on Maria). The 92FS has always been regarded as a very reliable pistol and since this one looks to be in very nice shape I think it makes sense while also giving it one more + over Maria without making it outright more powerful. I also changed the gun's spread values to the same as Maria (formerly you had spread set to zero and min spread at .5 I believe) and reduced its RoF slightly (2 > 1.85).

    So at this point, there's pro's and cons for all of the 9mm pistols in the game:

    9mm Pistol:

    Equippable scope
    Highest capacity
    cheapest to repair

    Maria:
    Most damage of all 9mm weapons (makes the most use of your 9mm ammo)
    Potentially highest DPS with a critical character build
    Better against higher DT enemies thanks to its higher damage

    92FS:
    Most base DPS
    Highest durability
    Best RoF

    Been playing for a few hours now with it and I think it fits into the core game much better now. I can see myself keeping this installed and using or not using it based on my character build, which I think is the sign of real balance: not using something ALL of the time. I know at the bottom of your thing it says not to edit without permission, but I don't plan on distributing this of course and I just wanted to give input to possibly make your mod better.
  9. WhoAtedMyCookiez
    WhoAtedMyCookiez
    • member
    • 0 kudos
    Is there a way to change the sounds of the weapon and if so how?
  10. rickyboughen
    rickyboughen
    • member
    • 0 kudos
    very nice gun thank you