Fallout New Vegas
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Nico M

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nm12345

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11 comments

  1. danddodgydealer
    danddodgydealer
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    Great! The only fantasy sword mod that actually seemed to work for me. Looks great and works perfectly.
  2. treeflit
    treeflit
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    very nice mode, I do enjoy using sword weapons and even though yours isn't as "shiny as some others, it is nice to use. So good job and keep up the good work.
    1. nm12345
      nm12345
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      Thanks, do you mean shiny as in specular, or just overall sleekness and polish? (I will assume the latter)
  3. stian667
    stian667
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    Not something i'd ever use (not a big melee fan) but it is pretty damn good work.
    1. nm12345
      nm12345
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      Thank you, I'm not sure if I'd totally agree though.......I don't think its very good work, but thanks for the compliment
  4. Hectasword
    Hectasword
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    I won't pretend to be knowledgeable about swords, but I have some advice.

    Firstly, make the handle more even; one that uneven would cause blisters rather quickly.
    Secondly, make the blade thinner, especially near the hilt, but only if doing that doesn't seem as though it would throw the sword's balance out the window. The thicker the blade, the heavier the weapon, and in the Mojave, more weight in the form of a weapon means less space available for food, water, and medicine.

    That being said, I like that you made a falchion (correct me if I'm wrong there) as your first mod attempt. Despite my loathing for New Vegas' melee system, I loathe it because the mechanics are horridly simple, not because I dislike the melee weapons themselves. Having more variety for melee combat makes it that much more appealing.

    As far as the texture goes, you can only improve from here. Try making the gold circle on the pommel less cheese-yellow, though. Add some scratches to the blade, perhaps, and try adding a little blue coloration to give the metal a galvanized appearance; no one likes a rusty sword, unless he/she is trying to kill people with tetanus, as opposed to evisceration. Also, though it won't improve the quality of the texture, try scaling it up somewhat so that you can work in some smaller details in certain areas, such as sharpening the edges of the gemstones in the pommel.
    1. nm12345
      nm12345
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      Thanks for the very descriptive critiques, and I really don't know anything about swords, so I will trust your classification of it, and texture improvments are in the works, but I am currently away from home, and will not be able to work on it, also, please look out for my future mods, as they are sure to get better....
  5. jmacknyc
    jmacknyc
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    You should copy the contents of the readme into your mod description. It is unfair to force people to download it to learn more about your mod.
    1. nm12345
      nm12345
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      You can just click the read me button on the right to view it......
  6. TheHaferkeks
    TheHaferkeks
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    not bad as a first mod, textures arenĀ“t first class but not bad, keep doing so or better
    1. nm12345
      nm12345
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      Thanks, and yeah, I've never been much of a texture artist (usually a character modeller), and you can expect better as I get used to the modding workflow