About this mod
This is my first mod attempt, so please don\'t judge too harshly, but let me know what you think. It adds a custom sword that was made in blender 2.6 to Goodsprings.
- Permissions and credits
created by: Nico May
Description:
My first attempt at a custom sword mod.
Note:
Sorry for the lack of new screenshots, but the computer I am temporarily using does not actually have fallout.....
Finding the sword:
Both versions of the sword can be found on the ground in front of the Saloon in Goodsprings.
Installation:
New Install:
-Place [EpicSword.esp] in the "Data" folder of your Fallout New Vegas installation
(If you purchased Fallout through steam, your file path is likely similar to: [C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data])
-Place all files in the "Meshes" folder into the "Data/Meshes" folder of your Fallout Installation (If no such folder exists, simply create one in the "Data" folder)
-Place all files in the "textures" folder into the "Data/textures" folder of your Fallout Installation (If no such folder exists, simply create one in the "Data" folder)
Update:
-Follow all regular install sets, replacing the old files
Release Notes:
v1.2.1:
-Added compatibility with nmm
-Further tweaked diffuse texture
-Spec and normal map updated to match
v1.2:
-Tweaked texture maps for slightly grittier look
-Remade specular texture, jem is now very shiny
-Remade normalmap, to match new diffuse texture
v1.1:
-Added one-handed version for better positioning
-Fixed specular texture
Known Issues:
-two handed version does not fit hands
-Textures are prototype versions and not final
-Damage values of both swords need adjustment (the two handed version is far overpowered)