Fallout New Vegas

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vaultdwller

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vaultdwller

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About this mod

This is an update of my Couriers Buddies mod. It adds a NEW PERK - Vault Dweller to the Couriers WandererDM and makes the Courier\'s Outfit and each buddies weapons/armor compatible with a couple of DLC and vanilla perks that weren\'t. The Courier had a buddy that was trying to contact him/her before the ambush. This mod adds a Courier Outfit(a

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This is an update of my Couriers Buddies mod.

It adds a NEW PERK - Vault Dweller to the Couriers WandererDM and whilst most perks are compatible with each buddy this simply makes the Courier's Outfit and each buddies weapons/armor compatible (relevant to each buddy) with the couple of DLC and vanilla perks that weren't. More details in the README

Plus the Wanderer Buddy (Couriers WandererDM) now comes with a NEW PERK called Vault Dweller, a perk to fit in against Grunt and Cowboy (details under Couriers WandererDM) to utilize weapons that aren't covered specifically by a perk such as Grunt and Cowboy.
So you will not need my mod Vault Dweller Perk if you have this buddy.

If you already have the Couriers Buddies version 1.0 then you can download the updated buddy (version 1.1) and overwrite (click yes to all) when prompted whilst activating it in FOMM with no need to start a new game. You can continue on from your last save.

If you don't and this is your first buddies download then you will need to start a new game for the items and buddy to be in game. This mod is designed to fit in at the start of the game - as the weapons and armor are made to fit in smoothly and be consistant with the game world at the start.

Its a way of introducing a weapon and an armor near the start with an explaination of how you come about them without being given heaps of gear, while still not making things easy on you.

This mod would make a good substitute if you haven't got any pre order packs.

This gives you the Courier his/her proper clothing to start the game (as seen in the "movie intro"
at the cemetery) in a patient trunk in Doc Mitchell's house.

The Courier also has a friend that was trying to contact him/her before the ambush. Each has
new Armor/clothing and a new weapon with slightly better stats than a vanilla item.

There are 4 buddies to choose from - use one at a time.

1. A Caravaneer
2. A Wanderer
3. A Mercenary
4. A Fiend

UPDATED Version 1.1 Details/Requirements

Have changed the Travel Light Perk to 15% faster movement.

1. Couriers CaravaneerDM(Requires Dead Money)

Shotgun now also compatible with perks Shotgun Surgeon, And Stay Back(DM)
Outfits now also compatible with perks Travel Light(changed to 15% faster movement) and Light Touch(DM)

2. Couriers WandererDM(Requires Dead Money)

NEW PERK - Vault Dweller - SCI +15, MED +10, 25% more DAM with 10mm pistols/SMG's, laser pistols, rippers, switchblades, poolcues, spiked/brass knuckles, lead pipes, police batons.
Requirements to obtain Vault Dweller Perk, LVL 6, INT 6 SCI 35
Pistol now also compatible with perks Vault Dweller, The Professional
Outfits now also compatible with perks Travel Light(changed to 15% faster movement) and Light Touch(DM).

3. Couriers MercenaryHH(Requires Honest Hearts) - LOAD AFTER FOOK (IF INSTALLED)

Grenade Rifle now also compatible with perk Grunt(HH) - Grunt changed to 20% more DAM (so its more balanced against Cowboy and Vault Dweller) and EXP 45 needed
Courier Outfit now also compatible with perk Travel Light(changed to 15% faster movement).

4. Couriers FiendDM(Requires Dead Money)

Outfits now also compatible with perks Travel Light(changed to 15% faster movement) and Light Touch(DM).

These buddies are not followers.

Once you pick up your gear out of the trunk, a message will start you off.

Each buddy is found at an area near Goodsprings or Primm.

Their weapons also work with the Challenge Perks.

####### Compatabilities ########

I am using FOOK wth WME and PN Rebalance and all the FOOK weapons/armor/clothing still work with perks mentioned above within my mods.
Any mod that doesn't affect the vanilla form list ID name should still work fine with this mod.

Their Weapons can't be modded (they have improved stats) so they won't interfere with any mods(FOOK, FNV, WME, WMX etc) that effect that area and it also allows options to use other weapons with mods etc later on (that are already in game).
Remember its for an early game character.

If you get some enjoyment out of this mod and think its worthy, please consider taking a couple of seconds to endorse. Thankyou

New to modding so feedback would be appreciated.

Everything used in this mod is from a Fallout New Vegas Resource.

Remember its for an early game character.The Courier had a buddy that was trying to contact him/her before the ambush.