First off, I love the concept of the mod. Makes the companion's bonuses not only more believable but more suited to a specific build, like an actual perk. Second, How compatible is this mod? How does it pair with weapons mods, and such? From the description, it made it seem like it'd need compatibility patches for new or added weapons. Anyways, thanks for even reading my comment, as this mod is around 2 years younger than the game itself, haha.
It's pretty much compatible with everything, weapons don't need to be patched or anything like that. Every time I've played I've had huge load orders and have never seen this conflict with another mod. The only thing it would conflict with is mods that would also edit the same perks.
Cool idea, but I was wondering if it would be possible to change Dean Domino's perk? Some mods allow you to bring Dean to the Mojave, which is awesome, but his perk (resistance to the Sierra Madre 'fog') is then useless... even some advice on how I would go about doing this would be highly valued. Thank you!
Another nice change to the mod would be to separate up the changes to allow people to pick and choose. Or if you know how, use a fomod as part of the installer so that it can choose within the fomod. Just a bit of an idea. Cheers for the great mod though.
Seems like a nice mod, Rex's perk annoys me as I don't want to see neon green everywhere when I aim. I also had some weird bug that made some huge rock formations blink green too despite not being lootable, it drived me crazy. I used to use the removeperk console command but this is a better option.
Hello, Looks like a nice mod (the only one that makes kinda intresting changes to ed-e
I was wondering if you could make them seperate (because i never really used rex jet so I wan't to see his regular perks) And i changed bones perks to giving me 5% more crit witch i preffer
So i would be very greatfull if you could make them seperated mods (or parts of this mod)
Thanks for your time and keep up the good work Greetz Euro
21 comments
Second, How compatible is this mod? How does it pair with weapons mods, and such? From the description, it made it seem like it'd need compatibility patches for new or added weapons.
Anyways, thanks for even reading my comment, as this mod is around 2 years younger than the game itself, haha.
This is more... believeable.
Such a good mod. WAY BETTER then original.
I was wondering if you could make them seperate (because i never really used rex jet so I wan't to see his regular perks)
And i changed bones perks to giving me 5% more crit witch i preffer
So i would be very greatfull if you could make them seperated mods (or parts of this mod)
Thanks for your time and keep up the good work
Greetz Euro