It's worth noting that sometimes if you're using a mod like this: Paciencia Hunting Rifle Moddable that mod makers don't really need to consider what the Model is vs the 1stPersonModel because the gun is barely ever just hanging out in the open world. Quicksilver500 says as much in the FAQ. I was trying to diagnose the issue on why when in "holstered" mode Paciencia was reverting to be a Flagless hunting rifle, and it was because the world model static was pointing to the regular hunting rifle mesh in the GECK, you have to point your weapon "Mod Info" to use the mesh you want to see on your back, in the mod I linked case, pointing to the meshs that come with the mod.
Just putting it here in case anyone uses the same mod or a similar mod.
complete nonsense, you didn't test extensively.. i looked in FNVEdit, and the gun has 110 crit damage, the mods even make it faster then it already was. so what you're saying is impossible, you probably have another mod messing your gun up.
22 comments
It's worth noting that sometimes if you're using a mod like this: Paciencia Hunting Rifle Moddable that mod makers don't really need to consider what the Model is vs the 1stPersonModel because the gun is barely ever just hanging out in the open world. Quicksilver500 says as much in the FAQ.
I was trying to diagnose the issue on why when in "holstered" mode Paciencia was reverting to be a Flagless hunting rifle, and it was because the world model static was pointing to the regular hunting rifle mesh in the GECK, you have to point your weapon "Mod Info" to use the mesh you want to see on your back, in the mod I linked case, pointing to the meshs that come with the mod.
Just putting it here in case anyone uses the same mod or a similar mod.
i looked in FNVEdit, and the gun has 110 crit damage, the mods even make it faster then it already was.
so what you're saying is impossible, you probably have another mod messing your gun up.