My apologies for my time away! I'll be updating this mod again shortly to include armors left out by the devs in new locations, and to make compatibility patches for some of our favorite Power Armor Standalone mods!
can you mod the DT for the armors? i play TTW with this mod, i saw in fnv alone that this mod added an MCM menu for armor buffs or stats, or it was an INI, but with TTW i can't find anything to tweak the stats?
I like this mod, indeed. but when I obtained cannon family armor, I found it hasn't been enhanced. Some armors which can not be obtained in the normal game have been enhanced(such like enclave power armor mk2), but some of them just haven't.
hello everyone. i downloaded this mod in my data folder and i activated it on the launching menu and when i arrive to the brotherhood steel camp. I see their armor haven't changed. can you help me please.
This mod single-handedly made the enclave in TTW actually feel like a significant force. Sure it was now very easy to get the best armor in the game, but I'm considering just throwing it away once I travel to the nevada.
same experience; for once i actually had to think about where I shoot them (in the head) otherwise my powerless guns would stand no chance of actually doing meaningful damage, especially against hellfire power armor
hello. if you have the time do you think compatibly patchs for some of the more popular overhaul mods much as Project Nevada and Oxmod - Vanilla Plus Overhaul could be done. Oxmod - Vanilla Plus Overhaul inpaticolr, because it affects Carry Weight and Strength Bonus of power armor
197 comments
It would have made it more consistent without being OP
Overall this somehow makes the T-45d more appealing since the T-51b's augments aren't better than they were except for the helmet.