Fallout New Vegas

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DeviatePanda

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DeviatePanda

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58 comments

  1. wistfane
    wistfane
    • member
    • 1 kudos
    Much needeed adition to the game. Very lore friendly balanced cool looking pair of guns. So WOW! Much endorse!
    1. Mrbirb
      Mrbirb
      • member
      • 0 kudos
      thank you this comment sold me and I downloaded it
  2. RebornNoble
    RebornNoble
    • member
    • 2 kudos
    Microfusion, or, in this case since it's a Tesla Weapon, Electron ammo version-options would make this better. Personally, I just dislike the regen rate for MF Breeders, and am actually surprised no one's made a 'faster MF breeder regen' mod or something to remedy this gripe. Other than that, beautiful weapons and models.
    1. AutisticToaster
      AutisticToaster
      • premium
      • 0 kudos
      you can just go in the geck, add the data to the loader and change the form
  3. Sir_Toejam
    Sir_Toejam
    • member
    • 7 kudos
    with all energy perks, this thing is massively destructive.

    I get a base damage of 156 on it, with a DPS of 509.Is that what others are getting?

    a tad on the OP side.




  4. misterfister69
    misterfister69
    • member
    • 0 kudos
    when i give it to arcade he doesnt equip it even after removing his plasma defender from his inventory and when i equipitem it he unequips it and goes unarmed
    even w a mod to force him to equip it
    1. CieloPachirisu
      CieloPachirisu
      • member
      • 4 kudos
      MF Breeder weapons need mods to have companions use them properly. Search it up, shouldn't be hard to find.
    2. Sir_Toejam
      Sir_Toejam
      • member
      • 7 kudos
      It's because the ai thinks there is no ammo for the gun.

      cielo is correct; you have to add a mod so the ai recognizes guns that have "permanent" ammo.

  5. xylliann
    xylliann
    • member
    • 1 kudos
    Deliciously insane mod!

    Tesla Rifle: xx000adf
    Tesla Rifle MKII: xx00278c
    Scope: xx001ef1
  6. Zymandis
    Zymandis
    • member
    • 0 kudos
    okay i may have encountered a bug with the hyperbreeder... the tesla rifle refuses to recharge after i poke through a few containers or speak to any merchant... the charge on the rifle is zero and does not increase until i unequip the rifle, equip another weapon and then equip the rifle again.... even hotkeyed this becomes annoying... also i am on the pc and have fnv ultimate edition latest patch

    Other than this awesome work
  7. scropioking1121
    scropioking1121
    • member
    • 0 kudos
    haven't got it but it looks really cool
  8. Lastingimage24
    Lastingimage24
    • premium
    • 0 kudos
    Cheers mate
  9. TanyaSapien
    TanyaSapien
    • supporter
    • 8 kudos
    This is a lovely weapon!

    I'm currently using Project Nevada and I got my hands on the Prototype Tesla Rifle at silver rush. The stats on these guns, along with their appearance, correlate directly to being a "production model" of the prototype. (6 shots, 50 base damage, low durability)

    I'm going to meta-game this and say my character took the prototype to a workbench and made her own personal upgrades to it ^..^
  10. GeneralArtigas
    GeneralArtigas
    • member
    • 1 kudos
    i've recently tried this great weapon but in 1st person view only when aiming down sight(no scope) the gun is (both colors) have the gun pointed outward as if the im looking from my shoulder and not down the rifle. however when i fire it corrects itself but goes back to that awkward position. i am using the weapon animation replacer FOMOD, does the old 1.2.5 patch fix this or is it conflicting(i only downloaded the main file)
    i'd really appreciate a response

    1. GeneralArtigas
      GeneralArtigas
      • member
      • 1 kudos
      i found a fix to my view glitch. i deactivated the animation fomod to see if default animations worked and it did as expected so i now set the fomod animation to have 1st person view have the weapons held like default. this is a little disappointing as i liked having my guns held like they are in 3rd person but i REALLY like the sight on your rifles.

      i dont expect any update patch or anything but its a heads up for any new people to modding or what not, with that animation mod and wanting this gun, to switch their 1st person views if they wish to use the tesla rifles without the scope(which is also very nice.

      p.s. to DeviatePanda, if you ever decide to come back to this and make a mk.iii, i suggest using the marksman carbine or anti-material rifle stocks