Fallout New Vegas

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UltraredM

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UltraredM

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About this mod

Puts Deathclaws on an even level with players, rather than forcing the player to use high-powered weapons from a long range. Make no mistake, the deathclaws are still strong and can and will still obliterate low level players.

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A deathclaw killing a high level player in a few swipes (or one, depending on the deathclaw) is a bit silly to me. This fixes that. However, don't think this mod allows you to safely take the trip north from Goodsprings to the Strip after starting a new game--you'll still be annihilated.
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Below are the stats that I modify, before and after.
Value 1: Attack Damage, Value 2: Health, Value 3: Movement Speed Multiplier

Vanilla deathclaw stats:
Deathclaw Baby/Young Deathclaw: 40, 100, 200
Deathclaw/Blind Deathclaw: 125, 500, 100
Deathclaw Alpha: 300, 750, 150
Deathclaw Mother: 275, 700, 175
Legendary Deathclaw: 250, 1000, 115

Modded deathclaw stats:
Deathclaw Baby/Young Deathclaw: 25, 60, 100
Deathclaw/Blind Deathclaw: 70, 225, 100
Deathclaw Alpha: 85, 350, 110
Deathclaw Mother: 80, 325, 125
Legendary Deathclaw: 100, 400, 100

As stated above, no other stats were changed.
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1.1 Change:
After testing, I discovered the previous modded stats were too low, so I increased them significantly.


Feel free to suggest changes or tweaks.