Fallout New Vegas

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Created by

tocooldude

Uploaded by

tocooldude

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18 comments

  1. sprice5531
    sprice5531
    • member
    • 0 kudos
    I'm experiencing a bug when I enter the building. When I enter the building the first time, most of the weapons are visible for a moment, and then disappear. Some are still there, and its always different weapons remaining when I load the autosave. Leaving and reentering doesnt help
  2. Odey555
    Odey555
    • supporter
    • 0 kudos
    The title is very misleading, it says "BIG" Goodsprings Armory... this armory is tiny change the name to "small Goodsprings Armory"
  3. johnjoker99
    johnjoker99
    • member
    • 0 kudos
    like the guys in power armor I cant talk to in goodsprings in base area
  4. johnjoker99
    johnjoker99
    • member
    • 0 kudos
    Good mod
  5. Stalinov
    Stalinov
    • member
    • 0 kudos
    it isnt appearing, ive done it through nexus mod manager and tried manually but still doesn't work
  6. Reths
    Reths
    • member
    • 0 kudos
    anyone having a hard time getting this to install? I keep getting the site telling me that it doesn't exist.
    1. Reths
      Reths
      • member
      • 0 kudos
      nevermind, I changed the server location to London and it downloaded. *eyeroll*
  7. poopiebear
    poopiebear
    • BANNED
    • 0 kudos
    Nice mod this mod is so badass I can compare it to Millenia works sorry Millenia but I still love your work
  8. juanjose
    juanjose
    • member
    • 0 kudos
    i like this mod because it gives you new guns
  9. KuruptedCitizen
    KuruptedCitizen
    • member
    • 3 kudos
    Mods great, amazing. Only problems, its a two story house in the inside and on the outside its a one story. Also You should make the guards wear like leather armor or something not strong ( to match with goodsprings theme )
    other then that great! Keep at it.
  10. RMMac
    RMMac
    • member
    • 0 kudos
    First off, awesome mod. Love the loads of weapons, armors, and ammo.

    Second, only issue I've found is it interferes with the "Ghosttown Gunfight" quest at the start. Can (if Explosives and Barter are high enough) repeat the "optional" Easy Pete and Chet dialogues, as it won't flag them completed. Also, when siding with Ringo, the Powder Gangers show up non-hostile. I've disabled all my other mods, re-enabled one at a time, and sadly found this one was the issue.