;for TTW I would like to suggest these console commands as a patch to this mod: prid xx000ae3 ;where xx is this mod index, this will select the box with all junk moveto player ;go to moira store before this command and chose a nice place for it setownership 0a02d3c0 ;moira will now own and sell all the junk!
;this balances in a sense that we are not encumbered, but still have access to such items as long we buy them (they "had to be carried by someone") ;still unbalanced in a sense that access to such junk will still be easy, cant see a way to balance this tho... (normally we would have to begin searching for such items whenever we want to craft something, that challenge will still not be available, any tip?) ;thx!!!
this helps a lot! in places filled with junk that if we throw a grenade, havok would get completelly messed dropping to 1 FPS, now is much more playable! thx!
ps.: no tweaks in .ini files about threading and havok threads helped, only this mod!
Is there a hotkey to put all your inventory junk back /in/ the box? I have some mods that use junk for crafting so I need to suck it all out to use it, but then laboriously putting it back in the portable junk box is... laborious.
I have a couple of suggestions/requests, I don't know if you're still planning to work on this at all.
1. Add a way to add custom items to (or remove items from) the collection list. 2. Let it suck items out of containers, look at one of the auto loot mods to figure out how.
The mod doesn't really pick up all of the junk items in my cell. Why is that? How do I fix it?
Also, would this mod pick up any junk added by mods? That is, entirely new DLC items. If not, how could I fix this?
Note that if any of the above solutions involve scripting or changing anything in the GECK, I can't do it (sadly). So if anyone has already done so, could you share the changes? Thanks!
Awesome mod, with all the extra clutter mods the game bloats saves 1mb per 10 gameplay hours roughly. I use is manually ( enter a cell ... OOOh! look at all the pretty cans ) then i activate with J and suck up all the stuf with my mouth. Though the message each time is annoying. Any way to remove it ( with GECK for example or other? ). Thanks if anyone responds. Kudos
This is one of those mods that makes me wish I could give multiple endorsements. I'm a pack rat and this has saved me so much time and effort. I was even able to customize it to pick up more than just junk thanks to good notations in the scripts. Well done, Dave and thanks for sharing it with us!
I am having a problem where junk type items in my inventory (misc category) are disappearing. Even stuff that I grabbed from the junk-o-matic box. The only mod I can attribute this problem to is yours. Do you know anything about this problem or think you could fix it if it is your mod?
Edit: just picked some stuff up from a new area with the junk-o-matic turned off. Problem persists. Bye-bye sensor modules. Edit 2: Figured it out with some friendly fellows on Steam. Apparently it had something to do with the number of items in my inventory.
38 comments
my thinking is less junk in a room less loading times.
thank u for mod i will track it.
prid xx000ae3 ;where xx is this mod index, this will select the box with all junk
moveto player ;go to moira store before this command and chose a nice place for it
setownership 0a02d3c0 ;moira will now own and sell all the junk!
;this balances in a sense that we are not encumbered, but still have access to such items as long we buy them (they "had to be carried by someone")
;still unbalanced in a sense that access to such junk will still be easy, cant see a way to balance this tho... (normally we would have to begin searching for such items whenever we want to craft something, that challenge will still not be available, any tip?)
;thx!!!
in places filled with junk that if we throw a grenade, havok would get completelly messed dropping to 1 FPS,
now is much more playable!
thx!
ps.: no tweaks in .ini files about threading and havok threads helped, only this mod!
1. Add a way to add custom items to (or remove items from) the collection list.
2. Let it suck items out of containers, look at one of the auto loot mods to figure out how.
Also, would this mod pick up any junk added by mods? That is, entirely new DLC items. If not, how could I fix this?
Note that if any of the above solutions involve scripting or changing anything in the GECK, I can't do it (sadly). So if anyone has already done so, could you share the changes? Thanks!
I use is manually ( enter a cell ... OOOh! look at all the pretty cans ) then i activate with J and suck up all the stuf with my mouth.
Though the message each time is annoying. Any way to remove it ( with GECK for example or other? ).
Thanks if anyone responds. Kudos
Edit: just picked some stuff up from a new area with the junk-o-matic turned off. Problem persists. Bye-bye sensor modules.
Edit 2: Figured it out with some friendly fellows on Steam. Apparently it had something to do with the number of items in my inventory.