@RicardoRs1990 you can also use a FOMOD script to extract the files automatically for you; but the files do have to exist in the BSAs for the game.
I love the new maps and contents that modders add to the wasteland. I hate they're not realistically guarded, occupied and/or given out for free. I also hate that all the amenities are free and just working normally.
If you put plasma rifles in there, they're not likely working unless they're in a lock box protected by robots or sentry guns tied a computer that people haven't been able to hack.
Or how about a group of wastelanders standing outside trying to figure out how to get inside and either fighting you or trying to convince you to open the doors (after which they'll try to kill you). If you kill them perhaps they have a note on their bodies that gives clues on how to get it.
Having to earn your way in makes the reward that much sweeter.
Well, I happen to know how to import stuff from one Fallout to another here on nexus without hurting the law and the nexus rules. You make the bunker entrance with the door but you don´t add the resources such as meshes,textures,sounds and animations to your download file, so, in order to the downloading folks to have the door you just list all of the resources needed for the door and tell people to extract them on the bsa. files and simply inform the right folder for them to place said resources and then you´ll have the door without breaking the law and the nexus rules, since in order for the people to gat these resources they´ll need to have Fallout 3.But since it´s a slightly complicated process to most people you can do it as an optional file.
@RicardoRs1990 Unfortunately the bunker door from fallout 3 is missing in Fallout New Vegas and I am not going to import it from fallout 3 as it might come to ilegal issues and copyright.
@DitinDafonte It is strange that your comapnion spawned under the entrance, for me it works allright. And as far for asociating my mod with others that is not really going to happen. The only mods I use are the ones I make period.
@Polen In the launcher check Load Loose Files or try using FOSE to run it. You also need the latest game update assuming you are not a pirate.
When exiting the Bunker all companions spawn under it and are stuck under the Raven Rock Entrance thing inless you wait an hour so they teleport.
Also companions if told to wait with Companion Sandbox will randomly teleport around. I recommend you try all these mods with yours to test it out! It will test the Bunker to the Extremes do to the amount of Companions and Followers you have.
hey there, I have another suggestion, I noticed that you used the raven rock bunker entrance so could you place the big safe door, I noticed that it´s missing, it ´ll make the bunker entrance a lot more cooler( maybe adding a console to the bunker´s wall to open/close it should do a really great entrance.
Thank you very much for downloading my mod and for the feedback and suggestions I will keep them in mind for the next version. And please if you find any bugs or glitches make sure you post them here and I will fix them.
I love it however if i can ask one thing can you add another Barracks with more beds im using the Enclave Commander Marine Edition and a bunch of Companion Mods and need more than 15 Beds! i have like 10 companions! Then i got my Marine Occupation of New Vegas I need a HQ for and your bunker was Perfect! Needs more beds and ill be one happy crazy SOB!
This looks really good, but to be completely honest with you I sincerely think that if the bunker where made using the enclave bunker type instead of a vault type it would be a lot better, and maybe adding a medical bay, reapair shop(I noticed you´ve put the crafting oven with the craftinng bench and the workbench, but it woul be better on the cafeteria) and a vertibird hangar, just like the remnants bunker, and to put the entrance on a more discrete place.But hey, it´s just my opinion.
10 comments
I love the new maps and contents that modders add to the wasteland. I hate they're not realistically guarded, occupied and/or given out for free. I also hate that all the amenities are free and just working normally.
If you put plasma rifles in there, they're not likely working unless they're in a lock box protected by robots or sentry guns tied a computer that people haven't been able to hack.
Or how about a group of wastelanders standing outside trying to figure out how to get inside and either fighting you or trying to convince you to open the doors (after which they'll try to kill you). If you kill them perhaps they have a note on their bodies that gives clues on how to get it.
Having to earn your way in makes the reward that much sweeter.
@DitinDafonte It is strange that your comapnion spawned under the entrance, for me it works allright. And as far for asociating my mod with others that is not really going to happen. The only mods I use are the ones I make period.
@Polen In the launcher check Load Loose Files or try using FOSE to run it. You also need the latest game update assuming you are not a pirate.
Report:
When exiting the Bunker all companions spawn under it and are stuck under the Raven Rock Entrance thing inless you wait an hour so they teleport.
Also companions if told to wait with Companion Sandbox will randomly teleport around. I recommend you try all these mods with yours to test it out! It will test the Bunker to the Extremes do to the amount of Companions and Followers you have.
Nskies URWLified
NVR-Strip
IWS-Core
Herculines NCCS Companions Volume 1
NosCo Companion System
NCCS Nos' Premade Companions
Lings
EnclaveCommanderMarine
NVR-Version_10
NVR-NPCs
FallourNVCheatTerminal
populatedcasino
UnlimitedCompanions
MaxFollowers 12
IWS-Core-Gaurds
IWS-Core-Patrols
IWS-Core-Cvilians
Permenanet_Weapon_Shells_Very_Heavy
HighlyPopulatedFreeside
NVFR-Version_2
Night Brightness Adjuster
Companion Sandbox Mode3
LingsPrettyThings
AlChestBreach
GSGunStore
KDS Green World
NVBabtDeathclawCommander
Hidden_Bunker_NV