Fallout New Vegas
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Tyron1234

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tyron1234

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230 comments

  1. DeadCherry
    DeadCherry
    • member
    • 1 kudos
    Can you make it where the player can enter into relax mode? Like walk around on his own and follow the rooms pathing?
  2. EllPro
    EllPro
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    • 2 kudos
    Doesn't affect Veronica
  3. FalloutNewVegasFan14389
    FalloutNewVegasFan14389
    • supporter
    • 0 kudos
    Why dose Cass have huge tits in the images.
  4. Aldighievski
    Aldighievski
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    • 0 kudos
    It's a nice mod, but some actions are just lore unfriendly, Boone waving his hand OUT OF NOWHERE is quite cursed
  5. stargatedalek
    stargatedalek
    • member
    • 18 kudos
    Dialogue disappeared for Veronica. The line just isn't there to tell her to relax, was previously working fine. Is there any method to reset her or something that might fix this?
    1. tamiskelly
      tamiskelly
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      • 0 kudos
      Yeah same for me.
    2. Zanderat
      Zanderat
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      • 199 kudos
      I had this, too.  It's a mod conflict.  You can fix it in xEDIT.
    3. jeanskern
      jeanskern
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      @Zanderat    Any hints please? I didn't figure out any confilcts using xEdit...Is it about dialogues or scripts or packages?
    4. Icantmakeupausername
      Icantmakeupausername
      • member
      • 9 kudos
      So it is Veronica specifically? Good to know. I'm taking the look in xEdit right now.

      Seems to be PovGenericSandboxPackageVeronicaNew being written over under the Non Player Character header. I'll respond if carrying this over to the later plugin results in a fix
    5. jeanskern
      jeanskern
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      Probablly not. I had Clover and Veronica suffering this both since I only hired the two ladies so far. And I didn't find any overwrittens among those POV scripts and packages.
    6. RottenBeefJerky
      RottenBeefJerky
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      • 25 kudos
      I'm late to the game here, but if you're having trouble with AI packages being overwritten then just add the Actors.AIPackages bash tag to this mod (or whichever one is missing) in Wrye Bash.  Then when you rebuild your bashed patch it will incorporate the mod's AI Packages into your patch.  I hope this helps.
    7. Lioness446
      Lioness446
      • member
      • 5 kudos
      Also have this issue. I made a patch and that fixed it...temporarily. It would work once with the original "wait here" prompt, but after asking them to follow me then wait again, they'll stand motionless as in vanilla. I looked in the GECK and the scripts are written in a way that the initial sandbox is set to "DoOnce", and the quest stops outright once its set to 1, aka. the sandbox will only occur once.
  6. whithebunny
    whithebunny
    • member
    • 25 kudos
    IS IT COMPATIBLE WITH JIP COMPANION?
  7. GrayPhoenix564
    GrayPhoenix564
    • BANNED
    • 4 kudos
    How do I edit the text to fix spelling errors? Tried messing around with the GECK and FNVedit and can't seem to find it
  8. SNIPD
    SNIPD
    • member
    • 18 kudos
    huge mod! many thanks tyron1234! kudos!
  9. nightsvain
    nightsvain
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    • 0 kudos
    Anyone else have the companion, when told to relax, the weapon on their back disappears and won't come back till combat starts, and then sometimes not even then? Had Boone running up to kill things with a knife because he didn't have his rifle. :(   I picked the keep your armor on option, thought telling him to stay equipped how he is would help but it didn't. 

    Otherwise awesome mod though. Shame it's got this weird quirk to it. 
    1. slacker24601
      slacker24601
      • supporter
      • 0 kudos
      For me it's fixed by taking their weapon and giving it right back to them. 
  10. NathanUTheCourier
    NathanUTheCourier
    • member
    • 0 kudos
    Manually changing Cass' relax clothes doesn't seem to work? I also have JIP's C&C mod enabled, could that be causing the issue?
    1. xvader
      xvader
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      • 0 kudos
      I want to know about combination with JIP's C&C mod too.