Fallout New Vegas

File information

Last updated

Original upload

Created by

clintmich

Uploaded by

clintmich

Virus scan

Safe to use

Documentation

Readme

View as plain text

README
======


Assassins Arsenal v1.1
======================



CHANGELOG 1.1
=============

*Updated all normal maps so weapons have more defined detail, and blades reflect light

*Updated compression for files. Making files significantly smaller with no loss of texture quality

*Updated questline: After seeing the message box introducing Assassins Arsenal, you will immediately be given a quest(with quest markers)to guide you the shack where you start the main quest.(You can fast travel to the destination if you wish)

The Story
=========

While travelling the wastes of the Mojave,somewhere you remember hearing about an ancient weapon chamber. It's said to hold blades of that you have never seen,and are completely new to the wasteland. Maybe it's time you look into this intriguing matter further. And take these weapons for yourself!



What This Mod Does
==================

This mod adds 21 weapons to the Mojave wastelands.All models/meshes are completely new. These weapons are all designed with the assassin in mind,but can be used by any character type. No Armors have been added to this mod.

The New Weapons Include:

Battle Arm Sword
Butterfly Sword
Galaxy Double Edge Sword
Ichigo Kurosaki Sword
Hook Sword
Kunai Throwing Knife
Naginata
Tanto Knife
Ronin Sword
S.H.A.R.K. (Specialized,Hand,Assult,Recon,Knife)
Spywatcher Arm Sword
Tomahawk
Kama
Samauri Sword
Ninja-to Sword
Sai
Shuriken
Blue Ninja Doll Grenade(pulse)
Black Ninja Doll Grenade(frag)
Red Ninja Doll Grenade(fire)
Green Ninja Doll Grenade(plasma)



Weapon Balance
==============

I tried to make these weapons as balanced as I could when it comes to attack damage. They are NOT GOD WEAPONS! Don't expect to slice someones head off on the first swing of a sword. Unless of course you get lucky and get a critical hit right away.


The Quest
=========

The moment you start your game after installing Assassins Arsenal, a message box will pop up to introduce you to a new quest. Follow the instructions in the message box to get the ball rolling. The quest shouldn't take that long. But be prepared for a nasty battle with some Deathclaws before you get access to the weapon chamber.


Voice Acting
============

20+ lines of voiced dialogue



Bugs/Known Issues
=================

There was 2 things I tried my best to fix but to no avail. Regarding The Spywatcher Arm Sword,the Battle Arm Sword, and S.H.A.R.K. These weapons may have minor clipping when being used with some armors.They work best with armors that are more of a slim fit to your character.

Also when these weapons are holstered, they don't look quite right on your character. They use the melee weapon slot, so they holster on the side like a sword.(They are arm swords! So keep them mounted on your arm and you'll be smiling all the way to the bank!)



Whats else is planned for this mod?
===================================

I have no plans as of yet to expand this mod. If any bugs get reported, I will look into them and get a fix posted.


Tools Used To Make This Mod
===========================

G.E.C.K.
NifSkope
FNVEdit
Blender
Gimp
Cool Edit Pro


Install
=======
Use Nexus Mod Manager to automatically install it for you.

Or

1. Place all folders and files into your Fallout New Vegas Data directory. These folders and files are: textures,meshes,sounds,and NinjaWeaponsOrg.esp

2. Check off the NinjaWeaponsOrg.esp in NVMM, or check it off in the data section in the menu when you first start your game.

3. Install complete. Enjoy!




Credits
=======

Otto Destruct- for the Ninja Doll grenade physics
Ben O'Liari- for the Amazing Ninja promo art Steelhaven.com
Bethesda- For thier games built to mod!
Nexus Sites- for providing a great place to share mods with fellow modders and gamers
Players- Thats You! Thanks for downloading and keeping me motivated to build /create these mods




clintmich 2011
Version 1.1