Fallout New Vegas

298 comments

  1. Chemicaligula
    Chemicaligula
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    Is there anyway i can get rid of the rubber gloves on the followers of the apocalypse lab coats? everything else about this mod looks really cool but i don't like those gloves at all
  2. HeinrinchGraham
    HeinrinchGraham
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    Mod works kinda fine, but new items, like the NCR Combat Helmet and other stuff gets buggy and I see a giant red signal, someone know what to do about it?
    btw, im using a the unofficial patch to fix things, so idk
  3. SteveDaRadRoach
    SteveDaRadRoach
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    Can't enter the ruined store at all to progress the G.I Blues quest and it won't let me uninstall the mod (every time I try the game won't start ). Is there a fix?
    1. impytd
      impytd
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      What worked for me was disabling the esp right before entering the ruined store then keeping it disabled until after you've spoken to Major Kieran at the shootout with Pacer. You only have to keep only the esp disabled up until that point, after that the quest works and can be finished.
    2. xYamiSorax
      xYamiSorax
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      Unofficial Patch fixing this issue and many more:

      Link
    3. Kasrkin22
      Kasrkin22
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      Thank you for this.
  4. Howmanymorenexusjannies
    Howmanymorenexusjannies
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    any way to change the mod to english?
  5. Mackintoke
    Mackintoke
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    It's a good mod, and with JIP CCC companions I can force recruit a Kings member to help me kill some thugs (I'm idolized so it only makes sense they'd help me). The only substantial issue I have with this mod is that there are too many Kings members in Inner Freeside and not enough normal NPCs. Between School of Impersonation and Atomic Wrangler there's only one citizen who's a female drunk. The rest of Freeside near Mormon Fort is fine, with plenty of various NPCs walking around the streets. All this mod needs is like 2 more civilian NPCs walking near Atomic Wrangler and School of Impersonation and it's golden.
  6. Mackintoke
    Mackintoke
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    Anyway to make the Freeside Kings patrols attack the thugs? Occasionally one Kings gang member will be right next to 3 thugs beating the s#*! out of me. Since I'm idolized you'd figure he would come to my aid.
  7. IvanOblomov
    IvanOblomov
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    Hello, great mod, love the series.  I have fixed Pale heads and everything, only problem left is unkillable Freeside thugs. (I got JSawyer installed) That guys way too healthy and require tonns of ammunition. Other NPCs (better equipped) die with 2-5 "That gun" shots, and thoose Thugs require like 20-30. Is there any way to fix this?
  8. Arablecool
    Arablecool
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    For some reason there are several npcs whose faces are pale despite not being white. Some even have different coloured hands as well. I've already set bLoadFaceGenHeadEGTFiles=1 and nothing has changed.
    1. IvanOblomov
      IvanOblomov
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      same problem!

      EDIT: fixed it by intstalling newer version of Fallout Redesigned and Installing Archive Validation
  9. Reznikov
    Reznikov
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    Has anyone ever been able to make the new roy model to look like the old roy. Got a head/body color difference. Roy is the NPC in the followers of the Apocalypse fort in freeside.
  10. Gamerproductions123
    Gamerproductions123
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    I've got two locations that's written in German on my Pip-Boy map. The Ruined Store and South Vegas entrance, i think it might be this mod but i'm not sure. Anyone know a fix? Other than that I absolutely LOVE this mod. 
    1. lasermouthful
      lasermouthful
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      • 4 kudos
      The instruction on how to disable map markers in FNVEdit on this page is what helped me figure it out. I just outright disable them because they interfere with other mods I have, but if you don't want to do that just follow the instructions up to the point of changing the record flag and just rename the map marker manually instead.