Fallout New Vegas

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J3X - Adapted for FNV by RickerHK

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rickerhk

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719 comments

  1. IVAJVI
    IVAJVI
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    I know this mod a little old but can anyone help me on how to fix the white faces on the soldiers 
    1. DavidAbalos
      DavidAbalos
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      Re-download the mod and re-install it using mod manager. U prolly done something wrong while manually installing the mod. Or there's a mod conflict.

      Late reply btw
  2. STEFANOtotes
    STEFANOtotes
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    Is a CLEAN Save still required nowdays? Just curious.
    1. RustyRotary1
      RustyRotary1
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      I would assume so but i would like to know what happens cause if nothing really bad happens i might just say f*#@ it
  3. GameSim
    GameSim
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    does any one know if it will work with Tale of Two Wastelands
    1. TrapYoda
      TrapYoda
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      Cant say for sure since I don't have TTW but it should if you also get this https://www.nexusmods.com/newvegas/mods/67539
  4. SanityFlippers
    SanityFlippers
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    How do you dismiss the pilots, they are showing up as companions on the companion mod, i want to dismiss them, even went to gunrunners and used the terminal, that did nothing
    1. Dackjaniels511
      Dackjaniels511
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      dismissing pilots is a bad idea, breaks half of the mod.
  5. BobaFett3690
    BobaFett3690
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    Mod literally doesn't work. Have FNV patched and have the 6.3.0 version of nvse. 
    1. Dackjaniels511
      Dackjaniels511
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      it does work, Ive used it today with custom factions i've built myself. its one of the most stable mods ive ever played, theres something wrong on either your installation or mod list.
  6. spartanhija
    spartanhija
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    This was really good on FO3 but I cant get it to work here :(
  7. UniQodex
    UniQodex
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    It seems that everytime when vertibird spawns in the cell and flies out, it instantly crashes my game. Is that vertibird model removed from the memory and cleared or is it just stacking up until memory overflows?
  8. Jack422622
    Jack422622
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    crashes way too much
    1. Dackjaniels511
      Dackjaniels511
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      I don't think for a second it's just due to the mod. It's stable as hell for me, what other mods you running? I can sit here spamming soldiers in game for 12 hour straight and not crash once, I'm running a pretty low end laptop to play too. 
    2. loridANS
      loridANS
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      same here never crashed once for me
  9. KamiyaBloodVegeance
    KamiyaBloodVegeance
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    The Vertibird beacon is a pain in the ass. How am I supposed to know where the Vertibird's gonna land????????
    1. masterclone22
      masterclone22
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      The Vertibird beacon is so that you can set a custom LZ, (  In Dead Money )

      I hope that helps
    2. Dackjaniels511
      Dackjaniels511
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      The right wing will be towards the beacon. So the vertibird will land to the left of the beacon. Orientate yourself and face the direction you want the bird face when it comes to land when placing beacon. It's pretty easy when you figure it out  
  10. Profile54
    Profile54
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    If anyone can see this is there anyone that can make a mod to make the Wraiths look cooler? Like some sort of Enclave stealth armor for them would be amazing. Its really cool to have a squad of stealth soldiers behind you at all times but its kind of underwhelming when they only have an officers uniform on. It would be pretty cool to see them decked out in specialized Enclave armor when they emerge from out of nowhere. Kinda like those soldiers from the tv show INVINCIBLE.
    1. Dackjaniels511
      Dackjaniels511
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      I use enclave troopers with Elite riot helmets, assassins suits, black tactical vest bulky and 70lb back packs (last 2 things are modded) 
      They look amazing to me. Also with m16a3s rifles too. Anyway the point im making is you can make them look however you want. It's really easy too, double tap G on the soldier you wanna change, go into inventory of the soldier, remove everything and replace the items with what you want them to use. Be aware if you leave them waiting sonewhere they will revert to their original kit after a short time. However that can be sorted too. 
      So in my case the assassin suits DT is 14 and the original Armour the enclave use is 24, I used the geck to ramp the assassins suit upto 30 DT and elite riot helmet to 14 DT so now when I leave the soldiers guarding my base for a week and come back they're not reverting back to enclave power Armour because the gifted items are stronger than their respawning original kit. Yes they're OP as hell now but I'm not bothered, got my own custom soldier types that look just how I want them to. 

      Hope this makes sense and helps.