Just a quick message that I probably should have put up a while ago.
I am no longer modding and haven't been for a couple of years now. I cant really provide any fixes as I don't really remember how a lot of this stuff works. Its been nearly 3 years since I put this mod up there after all. It certainly did work at the time.
If using any of the compatibly patches etc be careful. These mods have probably been updated since my last upload and I have not been keeping them up to date.
Also I've had some queries about bringing my armours to Fallout 4. Unfortunately i no longer have the skills or the programmes to do this, so these wont be converted. I appreciate all the positive feedback, but unfortunately I just don't have time to relearn this stuff.
I would suggest if you are having any problems with the mod, creating a simple mod in the GECK and attaching it to the artwork here.
please dont leave,there are alot things u really need to fix before u done bro, so u see i installed both the XV Enclave rework and the T49 series mods,and i also installed both of tiehrs project nevada patches too,but both of them also needs to be at the last bottom of the mods loadout list, if i move one of it to the bottom of another,the top one wont work,which means if im planning to wear T49 T today,i have to move the t49 PN patch to the bottom so only i can use its visor effects,in the mean time the advance 1.5 series power armor wont have the visor effects. and the T49 prototype does not supported by the PN patch, only the tesla and normal one does. and please add the animation effect to the Adv series power helmet as well, your mods will be very very perfect if u would fix those issue thanks!
and here I was hoping to see some of these... semi ported over to Fallout 4 :0... anyway having issue with the Enclave Bunker plugin and I do have Eve installed, apparently a newer version that what this mod use to use
need a standalone armor retexture without the stat changes or a patch because it doesn't work with Power Armor Revamped I really want to use this with that mod but I cant get it to work right
Although I do seem to have some issues with them. The first one being I cant seem to find the variant with the two turbines on the back. The second one being that the Remnant models dont seem to have a version that removes the arm section for the Pipboy like in the screenshots. Does anyone have an idea on why that is?
Edit: Sorry, I just found out after posting this its because I am using the new Meshes. I didnt realise they completely overhauled the older sets in terms of armor, I just thought they would improve the details.
346 comments
Just a quick message that I probably should have put up a while ago.
I am no longer modding and haven't been for a couple of years now. I cant really provide any fixes as I don't really remember how a lot of this stuff works. Its been nearly 3 years since I put this mod up there after all. It certainly did work at the time.
If using any of the compatibly patches etc be careful. These mods have probably been updated since my last upload and I have not been keeping them up to date.
Also I've had some queries about bringing my armours to Fallout 4. Unfortunately i no longer have the skills or the programmes to do this, so these wont be converted. I appreciate all the positive feedback, but unfortunately I just don't have time to relearn this stuff.
I would suggest if you are having any problems with the mod, creating a simple mod in the GECK and attaching it to the artwork here.
Thanks
Dae
https://www.nexusmods.com/newvegas/mods/75491?tab=description
Although I do seem to have some issues with them. The first one being I cant seem to find the variant with the two turbines on the back. The second one being that the Remnant models dont seem to have a version that removes the arm section for the Pipboy like in the screenshots. Does anyone have an idea on why that is?
Edit: Sorry, I just found out after posting this its because I am using the new Meshes. I didnt realise they completely overhauled the older sets in terms of armor, I just thought they would improve the details.