Everything looks good, A decent player home in HH is long overdue, especially one with short travel from the fast travel spawning point.
However there are some problems
1. The stove doesn't work, noticed a similar problem with Goodsprings Home with their stove, he never got around fixing it an just put a campfire outside. Seems this stove mechanic might be the same. The only stoves that work seem to be on Underwater Home & Hidden Bunker. There is no campfire outside so I'm kinda s#*! outtah luck.
Other gripes (personal taste)
The "theme" feature might cause conflicts with stuff people put on the shelves themselves, hope no one painstakingly put stuff on shelves an then later (when they had 2500 caps) hit the "western theme" button an all that stuff goes flying off.
The tranquilizer gun, never liked mods for say "a home" an adding extra stuff, cause that extra stuff is always the thing that causes conflicts. Especially when it's not a "100%" made mod, looks like a modified sniper rifle but doing that always causes bugs. For example, with Underground Hideout there is this unique thing the display room mannequins do, they make a "shhhhh" sound an will even make a "shhhhh" gesture. Don't know why the modder did that it's hellah annoying. Some say it's some "illuminati" joke. However even when I removed the mod cause I didn't like the homes sorting system, I noticed that Gen.Oliver at the games end started making SHHHhhh noises an constantly doing that Shhhh hand gesture. Seems it permanently corrupted the game files. Looking at screenshots of the mannequins, it's obvious he just used General Olivers body an modified it. Hence the conflict.
So when using in game resources to "short cut" in making something, it always causes conflicts, it always has to be a 100% unique build to prevent cross-over bugs.
ITS NOT F***ING WORKING T.T EVER SINCE YESTERDAY EVERY MOD I DOWNLOADED AND PUT IN DATA FOLDER AND CHECKED MARK BESIDE IT THE MODS NEVER SHOWED UP PLZ HELP ME T.T.
Prepare for a long comment! First off, this is a beautiful beautiful beautiful home - I love Zion, it had the most gorgeous scenery I had ever seen in a fallout game. Needless to say, I go there to visit constantly (even if I can't talk with my favorite characters there D The only suggestions I have are cosmetic so hopefully they would be easy to do if you chose to work them in (are they? I don't mod so I don't know...) Also, please don't take any suggestions as an insult, I just like making suggestions :3
Suggestions: -Basically the same idea as Akallabeth, quest completion decorations would be awesome. >I loved how everything was decorated in Zion and I'd love if it was like that in this mod. You know, clay pots to store things in, those were one of my favorite things, and more canvas sacks and the like. >Maybe more of a Native American/Tribal feel, yanno? Like those painted brahmin skulls that littered the Dead Horse camp or some decorative tribal weapons like the Tomahawk hanging on the walls. Nothing too extreme, I know you like simplicity. >Though I'm not an extremely religious person, I liked how Christianity had a big part in HH, maybe you could throw the scripture book that you get at the end in there somewhere.
All in all, great mod, it's perfect even without those suggestions, just thought I'd put my two cents in.
My scripting ability is pretty limited so probably no completion upgrades unless i can find a workaround. I think maybe I'll try making a terminal with some toggle able decoration themes or something. Also, I might make some purchasable ammo recipes for the gun, like poison darts or something.
17 comments
However there are some problems
1. The stove doesn't work, noticed a similar problem with Goodsprings Home with their stove, he never got around fixing it an just put a campfire outside. Seems this stove mechanic might be the same. The only stoves that work seem to be on Underwater Home & Hidden Bunker. There is no campfire outside so I'm kinda s#*! outtah luck.
Other gripes (personal taste)
The "theme" feature might cause conflicts with stuff people put on the shelves themselves, hope no one painstakingly put stuff on shelves an then later (when they had 2500 caps) hit the "western theme" button an all that stuff goes flying off.
The tranquilizer gun, never liked mods for say "a home" an adding extra stuff, cause that extra stuff is always the thing that causes conflicts. Especially when it's not a "100%" made mod, looks like a modified sniper rifle but doing that always causes bugs. For example, with Underground Hideout there is this unique thing the display room mannequins do, they make a "shhhhh" sound an will even make a "shhhhh" gesture. Don't know why the modder did that it's hellah annoying. Some say it's some "illuminati" joke. However even when I removed the mod cause I didn't like the homes sorting system, I noticed that Gen.Oliver at the games end started making SHHHhhh noises an constantly doing that Shhhh hand gesture. Seems it permanently corrupted the game files. Looking at screenshots of the mannequins, it's obvious he just used General Olivers body an modified it. Hence the conflict.
So when using in game resources to "short cut" in making something, it always causes conflicts, it always has to be a 100% unique build to prevent cross-over bugs.
Can you make a mojave version aswell?
First off, this is a beautiful beautiful beautiful home - I love Zion, it had the most gorgeous scenery I had ever seen in a fallout game. Needless to say, I go there to visit constantly (even if I can't talk with my favorite characters there D
The only suggestions I have are cosmetic so hopefully they would be easy to do if you chose to work them in (are they? I don't mod so I don't know...) Also, please don't take any suggestions as an insult, I just like making suggestions :3
Suggestions:
-Basically the same idea as Akallabeth, quest completion decorations would be awesome.
>I loved how everything was decorated in Zion and I'd love if it was like that in this mod. You know, clay pots to store things in, those were one of my favorite things, and more canvas sacks and the like.
>Maybe more of a Native American/Tribal feel, yanno? Like those painted brahmin skulls that littered the Dead Horse camp or some decorative tribal weapons like the Tomahawk hanging on the walls. Nothing too extreme, I know you like simplicity.
>Though I'm not an extremely religious person, I liked how Christianity had a big part in HH, maybe you could throw the scripture book that you get at the end in there somewhere.
All in all, great mod, it's perfect even without those suggestions, just thought I'd put my two cents in.