would be nice if there's a map marked player hideout to be obtained at the end, like a Cave or something, i mean yeah there's alot already in Honest Hearts but tbh they're annoying to get through, you need to go through all sorts of turns to get to the actual hideout :x
My two cents would be to rescue a sorrows kid who is still alive but on a script-timer to be eaten if you are too slow! Not too complicated, but a nice reward feeling. Off the top of my small head..., (maybe changing some of the Survivalist's notes) a burial place for his first/second wife in need of cleaning up/plant some flowers (+karma) or looting (-karma). Just a thought.
@FSBDavy Damn I thought I got rid of all those floating mushroom >:.
I was originally going to have a quest where an NPC asks you to rescue his fellows who were at the back of the cave (and who of course turn out to be dead). Maybe you are right and I should put it in there.
Beautiful work on the cave interior, really. Looked better, more natural, than any other cave, well done! Didn't so much like the lack of anything to do, other than shoot ants. No story, and the NPCs don't have anything to say and thus felt a bit out of place in a cave overrun with ants.
Perhaps a small story, such as the one in FO3 where you read successive terminals telling the slow fall into feral ghoulishness then you finally find the guy, completely feral, at the bottom. That cave I remember was also there just for exploring, but the addition of a little tale can change a fun but forgettable experience into one you never forget (though maybe not the details as you see!!).
Also, you (or at least I did) have one set of hovering mushrooms in one of the larger areas (sorry forget). I took a screen though if you need.
7 comments
I was originally going to have a quest where an NPC asks you to rescue his fellows who were at the back of the cave (and who of course turn out to be dead). Maybe you are right and I should put it in there.
Didn't so much like the lack of anything to do, other than shoot ants. No story, and the NPCs don't have anything to say and thus felt a bit out of place in a cave overrun with ants.
Perhaps a small story, such as the one in FO3 where you read successive terminals telling the slow fall into feral ghoulishness then you finally find the guy, completely feral, at the bottom. That cave I remember was also there just for exploring, but the addition of a little tale can change a fun but forgettable experience into one you never forget (though maybe not the details as you see!!).
Also, you (or at least I did) have one set of hovering mushrooms in one of the larger areas (sorry forget). I took a screen though if you need.
Again, though, really really beautiful setting!