o.k. I am getting real close to deleting this without an endorsement! 1) un-marked quest all have one common theme...the ability to "read the mind" of some demented modder. 2) only frustration from hours of searching without having a clue??? (well o.k. there are clues) > is it some secret place to get into near Primm(?) > am I susposed to watch for some courier leaving Primm and headed for Goodsprings(?) ...I did that for several hours! ha > or do I go to Goodsprings and ask around "if some courier has been traveling thru(?) ...yep did that also > Maybe check out Sloan where the "wife" supposely traveled on her way to Vegas(?) ..and where in Vegas am I to find some wife of so and so(?) Yes, I could go on and on with "clues" but after about 4hours of running all around...it gets BORING! get it????
THanks Baolong. I'll get right on that. And the Bright yellow light comes from the fires. I'll see what I can do about that too. (when I'm not in class) yes ech0six. Two unique weapons. AND! A New player home, Unique binoculars, and an unmarked quest. I'm planing to make it a full on quest later. But these few bugs will be fixed first. I'm also build a whole town at the moment. It's going to be pretty cool. (But, being the moder doesn't give me much weight. you'll see)
I noticed a Problem: wanted to store things in the "Weapons Footlocker" and upon closing it, I gained Caesars Legion Infamy and failed a bunch of Quests. I looked at it in the G.E.C.K. and noticed that it is normally used for storing your Weapons upon entering fortification Hill and has a script attached that gives you said infamy, thus failing Quests for Caesars Legion. Maybe exchanging this Container with another one would be a good idea.
I like it. There's a story, which always appeals to me. And a couple of surprises. Maybe a little overloaded. But not overpowered. Noticed one thing though. I came there in daytime, and there was a harsh, bright yellow light, inside both campers. Not pretty. Haven't tried night yet. Apart from that it's enjoyable, and in a nice place. Endorsed.
11 comments
1) un-marked quest all have one common theme...the ability to "read the mind" of some demented modder.
2) only frustration from hours of searching without having a clue???
(well o.k. there are clues)
> is it some secret place to get into near Primm(?)
> am I susposed to watch for some courier leaving Primm and headed for Goodsprings(?) ...I did that for several hours! ha
> or do I go to Goodsprings and ask around "if some courier has been traveling thru(?) ...yep did that also
> Maybe check out Sloan where the "wife" supposely traveled on her way to Vegas(?) ..and where in Vegas am I to find some wife of so and so(?)
Yes, I could go on and on with "clues" but after about 4hours of running all around...it gets BORING!
get it????
yes ech0six. Two unique weapons. AND! A New player home, Unique binoculars, and an unmarked quest.
I'm planing to make it a full on quest later. But these few bugs will be fixed first. I'm also build a whole town at the moment. It's going to be pretty cool. (But, being the moder doesn't give me much weight. you'll see)
Also, Sequoia.
one day i wana grow up and have as many posts as cptjackass