Makes the Old World Blues Hazmat Suit better, but still balanced.
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Okay. So this mod adds some new features to the Hazmat Suit and Hazmat Darklight Cowl found in the Old World Blues DLC.
Initially, the Hazmat Suit gives +85 Poison Resistance. I've added +85 Radiation Resistance and +85 Fire Resistance. The latter just makes sense because the Ghost People from the Dead Money DLC were highly resistant to fire.
The Hazmat Darklight Cowl offers only nightvision initially. I've added a water breathing effect. At first I found the feature somewhat unrealistic, but it's really not too different from the Rebreather.
If you're like me and keep an Advanced Radiation Suit on you at all times for those irradiated areas, the Hazmat Suit can now effectively replace your rad suit. Plus, it looks more awesome.
If anyone can add gloves to the Hazmat suit, I'd endorse it in a second.
Feel free to use this mod however you want. It only took me five minutes in FNVedit.