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Zantetzou

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zantetzou

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110 comments

  1. I do my modding through Vortex, and i have found 2 problems, after following the steps, first is that the Footlocker doesnt spawn, and second is that the armor has DR instead of DT, plus other problems regarding Titans of the New West
    1. Stinkyou
      Stinkyou
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      • 1 kudos
      bro using a 2011 mod skull
    2. Stinkyou
      Stinkyou
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      • 1 kudos
      bro using a 2011 mod skull
    3. WilliamAmbervein
      WilliamAmbervein
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      Why are new mods using this as a requirement still? That's the real question
  2. vaultboy979
    vaultboy979
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    Attempting to download via MO2 and it says "Failed to Install. Note from Nexus: Host needs authentication".
    Any clue as to why this is and what it means in the first place?
    1. olilili
      olilili
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      rar-7z....is ok 
  3. question, how would one use the FO4 power armor mod and also include the hellfire power armor as well? because having all these beefy suits is fun but then the hellfire comes up as classic and kind of breaking immersion
    1. Kian2077
      Kian2077
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      All you need is to rename the meshes and texture of the FO4 power armor file and move it to your game data file like in the description. I got mine working without TTW installed
    2. HELLFIRE60
      HELLFIRE60
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      Could really do with a remotely technical phrasing of how to do this
    3. ChaseWagener
      ChaseWagener
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      uh could you elaborate?
  4. Ecologists
    Ecologists
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    lol can someone make this but just pls make it an ingame object. Not really trying to do all this file moving and buy FO3 again. Would be a lot cooler...
    1. Vergil65
      Vergil65
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      I don't think Nexus, or most sites, would like asset transfer between the games. 
    2. Ecologists
      Ecologists
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      it dont matter anymore tbh, i just TOTW
  5. BuggoBash
    BuggoBash
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    I get a giant error when I'm in third person? Help??
  6. Minii
    Minii
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    • 9 kudos
    The first group of files actually goes in Data\Textures\dlc03\armor\apa
    There will be some files that aren't there that you just create yourself.
    There's also a video on youtube by Cube's Tutorials.
    1. Scrappies
      Scrappies
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      Thanks for this comment. The YouTube tutorial by Cube is great.
    2. Minii
      Minii
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      by files that you create yourself i mean folders
  7. renger1943
    renger1943
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    It's not working, my hellfire armor has ability to conceal with terrain, they change their camouflage repeatedly when i roll and scroll mouse over him lolol

    Some angle are normal
    Some angle are merge with terrain
    Some angle are all black
    Some angle are all green
    Some angle are like "wtf is this"

    But Vortex don't detect any conflict with other mods
    https://web.facebook.com/media/set/?set=a.5041420449320077&type=3
  8. angelofdeathzero
    angelofdeathzero
    • supporter
    • 5 kudos
    Peeps who want to use this mod, I've got another option for ya. https://www.nexusmods.com/fallout3/mods/6776?tab=files Download this mod, take the textures, and the meshes, put em' in your fallout nv folder, viola, works like a charm.
    1. lucasstruna
      lucasstruna
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      where do i find the armor in the world if i use this fallout 3 one?
    2. RGM101
      RGM101
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      In the same place, it only changes the look of the armor, as long as you don't use the esp in the Fallout 3 one, which you're not meant to.
    3. RGM101
      RGM101
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      and nexus made me send it twice lmao
    4. XianderThest
      XianderThest
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      So doing it this way I just get that giant red exclamation point even after putting said files into the NV folder.
    5. RestitutorOrbis123
      RestitutorOrbis123
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      Thank you! This method worked for me. By 'fallout nv folder', OP probably meant to say the 'Data' folder for FNV and not the main game folder.
    6. ForgeBoy01
      ForgeBoy01
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      Thanks man!
  9. LordTurtlus
    LordTurtlus
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    When I drop the armor, the model itself seems to just float in the air in a t pose with the helmet clipped through the chest, and it can not be picked back up. Not sure if anyone knows the fix for this, but it's kinda annoying and goofy at times
    1. Luminost
      Luminost
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      I have the same problem, my guess is that something is missing.

      Maybe it's possible to fix this using geck or something. Idk, might try fixing it on geck.

      [Edit]
      - I just found the answer. Transfer everything to data and open geck = Change the world model to go.nif
  10. Willcario
    Willcario
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    Heads up! This mod has issues with the DR/DT adder mod. Because the Hellfire armor here has just 50 DR like it does in FO3, this causes issues with the DT/DR adder mod because it reads the DT value to compute the new stats. Thus, when the mod tries to read this mod's stats, it sets them to zero because it has no DT. I fixed this compatibility issue by editing the ESP to give this armor DT instead of DR.