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Bond

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Bond123

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26 comments

  1. antisteam
    antisteam
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    • 6 kudos
    Endorsed it anyway despite having to put on the shades during the daylight hours. It is despite the light a beautiful bit of work with fantastic views.
  2. Bond123
    Bond123
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    • 229 kudos
    You're welcome, thank you.
  3. bstuart1387
    bstuart1387
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    • 3 kudos
    Great Mod
    Thanks
  4. Bond123
    Bond123
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    • 229 kudos

    Thank you el9mal0. In an exterior home the light is controlled by the settings you have for lighting. It is a bit less severe if you have lighting set to NONE rather than Bloom or HD. There is nothing that can be done otherwise for the light settings they are exterior light.

    It is pleasantly lighted at night, however because that can be better controlled by the modder. I can't dim the daylight, but I can brighten the night.
  5. el9mal0
    el9mal0
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    • 2 kudos
    the lights are too bright, they almost burnt my eyes but cool mod by the way
  6. Bond123
    Bond123
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    I'm flattered Clinster, but your stuff is first class quality.
  7. clintster74
    clintster74
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    • 50 kudos
    I have given this file my endorsement

    Now that my computer is back up, and all the updates are in.

    Wow this is absolutely fantastic, a true work of art. And a coming of age for me I’m am truly honored to have some of my work show up in a mod by the master of textures Bond123
  8. whoden
    whoden
    • member
    • 14 kudos
    The meshes are fixed, but the textures are doing that thing where they switch between different files again.

    To get "outside" in FO3, go east a bit from the National Guard Armory/Depository. You'll see a pile of rubble between two buildings. Climb it and drop down the other side. Simple as that.

    Oh, and feel free to delete any images I've uploaded once the problems are fixed. No need to clutter up The Nexus's bandwidth with unnecessary files.
  9. Bond123
    Bond123
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    You'll have to tell me about the "outside" sometime.

    I appreciate your help in troubleshooting this mod. I just posted a final update which should take care of all remaining issues.

    Download the original then overwrite with the update. It contains a new esp as well as mesh and texture folders.

    I suppose it was time to get "clever" if I expect to continue as a texture modder.

    I now disable the mesh and texture folders all together and start new ones with only the mod files I am working with. That will show a problem immediately.
  10. whoden
    whoden
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    • 14 kudos
    Yeah, things sticking through the floor isn't really a problem. It's just that I go wherever I can get to in games like this. Including places the programmers never thought people would go. That's how I found the "outside" in FO3.