Fallout New Vegas

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Original upload

Created by

Lord Inquisitor

Uploaded by

lordinquisitor

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Safe to use

About this mod

12 different eyes to add to supermutants of your making. Eyes use textures\\character\\eyes filepath. Nightstalker eyes, yellow and blue are added as well. The _e version all have shiney enviroment maps added as well as a normal map to bulget the cornea. The regular versions are basic flat non reflective textures. Contents: 24 nif & 3 textures

Permissions and credits
Name: Supermutant Eyes Modders Resource
Author: Lord Inquisitor
Version: 1.0
Date: 22/05/2011
Cateogry: Modders Resource
Link: None
Homepage: None


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Description:
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12 different eyes to add to supermutants of your making. Eyes use textures\character\eyes filepath. Nightstalker eyes, yellow and blue are added as well. The _e version all have shiney enviroment maps added as well as a normal map to bulget the cornea. The regular versions are basic flat non reflective textures.

Contents: 24 nif & 3 textures

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Update Details:
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NA

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Requirements:
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Fallout NV


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Install:
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Recommended path
1. Extract the files from the archive.
2. Copy the nifs from meshes\Creatures\SMspinebreaker Folder TO (install folder)\Fallout New Vegas\Data\Meshes\Creatures\SMspinebreaker

24 nifs
Those with "_e" to the nif name have a new normal map and enviroment pas assigned to give a shiney reflective look to the eye. those with no _e are flat textures.

Textures
Copy the textures from Textures\Characters\Eyes Folder TO (install folder)\Fallout New Vegas\Data\Textures\Characters\Eyes

To use.
Select the supermutant in geck and edit it. go to model parts scroll down and select the eye part. save mode and load ingame the selected supermutant now has custom eyes.

Can also be added to the supermutant nif via nifskope for a more pernment solution


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Un-Install:
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1. Delete the texture folders associated with the mod
2. Delete the mesh folders associated with the mod
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Compatibility:
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Eye retextures that use the Characters\Eyes file path may either conflict or enhance the apperance of the eyes depending on the eye mod used.

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Bugs/Issues:
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No known issues so far, please let me know if you find any.

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History:
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1.0 22/05/2011 - Initial Release

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Contact:
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Lord Inquisitor
On Nexus
http://thenexusforums.com/index.php?act=Msg&CODE=4&MID=872676
on Fookunity
http://www.fookunity.com/forum/member.php?u=1848

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Recommended Mods:
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None

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Credits:
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Thanks to Bethesda/obsidan for creating Fallout NV.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
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Tools Used:
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Blender 3D 2.49
Nifskope 1.0.19
GECK 2.6
Fallout 3 ReadMe Generator

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License/Legal:
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Use for your mods, but send me a download link to your mod if its released or post in commments. So I can see what you did.

Permissions: This took me a while to get right so Credit must be given, where the model is used in your mod.

This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.