Just a idea, since there is a melee button mod, it would be smarter to just have some work bench recipes that require the gun and give you a copy back along with the melee version, this is so you can make the melee versions strong without them being something game breaking.
I like the idea of the mod, because guns need ammo and ammo is not always available, so the tribals and raiders of the wastes would be inclined to try and bash in your head with their guns. however, since at this point, its just in a dumpster in goodsprings, I'm not all that inclined to download. if you ever get these things in the hands of the fiends or or something, then I'll definitely download. until then, I bid you good luck, and so far, a nice job.
Here I was, sifting through a search on the Nexus on the word "guns," and I see your description "Kill people! With guns! That don't use bullets!" and the preview pic of the guy leaping into the air and bringing a Fat Man down in a crushing blow...
and I LITERALLY laughed out loud!!
Thank you, I needed that. Keep being awesome.
P.S. I am going to go ahead and endorse this, even though I haven't tried it out yet - the idea is just so good.
@Jakesully552: Thank you for that. I appreciate it when people understand that everyone needs at least one thing to make themselves stand out from the crowd. Also, I would have to get permissions from three different mod authors, one of which I have no idea how to get in touch with as he is not here on The Nexus. Unfortunately, the other two have already said no.
@scarvet: I'm planning on eventually releasing all of the weapons (or at least most of them) in a melee form. If I can get a good scripter to work with me maybe a future release you will be able to switch from a firing weapon to a melee weapon with the push of a button. Maybe add like a melee weapon attack script.
@Scolla: Nah, I don't think so. The binos and the T51 helmet are about as far as humorous as I'm going to push it. I really don't like creating crazy/weird weapons and I pushed it a little too much with those two. I do want to change the bino weapon so that you can still use it's zoom feature but when you're just holding them in your hand you can bash people with them.
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and I LITERALLY laughed out loud!!
Thank you, I needed that. Keep being awesome.
P.S. I am going to go ahead and endorse this, even though I haven't tried it out yet - the idea is just so good.
thats really a nice armor but if you cant release it, well the spec ops is a very nice one too
you dont have to its your choice am just saying it would be cool
@scarvet: I'm planning on eventually releasing all of the weapons (or at least most of them) in a melee form. If I can get a good scripter to work with me maybe a future release you will be able to switch from a firing weapon to a melee weapon with the push of a button. Maybe add like a melee weapon attack script.
@Scolla: Nah, I don't think so. The binos and the T51 helmet are about as far as humorous as I'm going to push it. I really don't like creating crazy/weird weapons and I pushed it a little too much with those two. I do want to change the bino weapon so that you can still use it's zoom feature but when you're just holding them in your hand you can bash people with them.