Fallout New Vegas
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Ruadhan2300

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Ruadhan2300

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About this mod

Cleaned up the unique ruined vault pieces

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#########UPDATE 09/04/11 #########
Version 3: Added four new components as per request.
NVSulfurCaveCorner
An altered version of the same component which is using normal cave patterns.

CaveToVaultBroken01
NVSulfurCaveToVaultBroken01

all are pictured in the new image "New Parts"

Enjoy hugely :)
############UPDATE####
Uploaded a new version which features an ESM Master file instead. download this, its better and more useful.
############Cleaned Vault Parts############
This modder's resource provides texturesets and retextured versions of nearly every ruined vault tile that doesn't have a direct equivelant in the clean vault parts.
the majority of the cleaned parts are signs,
Included are:-

27 Signs, some glow, some don't. it appears to be related to which model I took to convert.
Armory (edited mesh to fix the elevator, it doesn't work, but it looks pretty.)
Three versions of the Overseers offices (the two from Vault 19 + the V34 one)
the V34 Overseer's Desk static (in the raised position)
Vault Airlock (as seen in F3. Vault 87)
FEV chamber (as seen in F3. Vault 87)
the Corner-stairs from several vaults in new vegas
the corner pillar closely associated with the above mentioned stairs (basically a CorOut pillar without the floor or ceiling)
the Galley Bridge piece (there wasn't a clean version, which caused me some trouble until I made this.)


All meshes and textures except the mesh on the armory are included in FNV. so you shouldn't need anything extra. let me know if anything is screwed up for you.

To use these parts, load the ESP file when you're working on your own mod, you can then use the parts as normal.
the format is 00XXXXXXXXXCleaned. where the xxxxxxxx part is the original name of the part (minus the R part for ruined)
just filter for "Cleaned" or "00V" to find them.
likewise you should be able to combine this with other model packs such as Cambragol's excellent Vault Galley Expanded Tileset to produce clean versions, just go over each texture with the altered texture-sets. easy to do. just with this many parts I thought some may appreciate not having to do it. especially with some of these tiles which have a lot of different and obscure textures on them.

Credits:
Me: for remeshing the armory and setting up the texture sets and applying them to the parts
Bethesda: for the original textures and meshes.
Cambragol: for inspiration. thank you.