blue star from ssbottlecap inner side is too ugly, because it's like overlayed or something like that, maybe you can squeeze star corners a little? all other textures are great)
Theses use a original Dev file from the files, so this is what they are suopposed to look like in the first place, before they butched them to horible levels. This is for caps and money imagine what the rest of the game was supposed to look like if obsidian had released it with the original full size files.
More than likely eventually add the files from fo3 on to here, when I find its compatible or redo the textures as some no longer have the files they rely on. Might actually redo the supermutant stuff to suit the new SM an release it this time as well.
Q:legion denarii in your image is bronze A: infernal tint to the lights when I took the screen shot. Tinted light and unstable crashes since installing AVG have annoyed the hell out of me for a long time.
Q:Btw did u make the images for the back of the ncr notes? A: Nope, taken from image in the files deves left in, PSP said its 32mb image which gives Idea of original quality before they squash for consoles.
Added more Images from the geck so you get an idea of what it looks like without tints, just suffers fron the geck side glare problem
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Thanks.
Anyway, awesome retex. Great work as usual, Lordinquisitor. Keep it up!
A: infernal tint to the lights when I took the screen shot. Tinted light and unstable crashes since installing AVG have annoyed the hell out of me for a long time.
Q:Btw did u make the images for the back of the ncr notes?
A: Nope, taken from image in the files deves left in, PSP said its 32mb image which gives Idea of original quality before they squash for consoles.
Added more Images from the geck so you get an idea of what it looks like without tints, just suffers fron the geck side glare problem