Fallout New Vegas
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retakrew7

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retakrew7

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Workbench and Campfire Expansion Readme

1. What this mod does:

This mod adds over 150 (!) new recipes to the Game.

HOWEVER, the recipes do NOT clutter up the Workbench or the Campfire,
since you craft base tools first, which you can activate in the AID-section
of your Pipboy.


The base tools are:

- Prospector Equipment (crafted at a Campfire):
Collect Flowers, Fruits and Creature Eggs in exchange for Small Energy Cells, which power your Stealth Boy

- Tailor Items (crafted at a Campfire):
Make some nice Leather Items from Tanned Gecko Hides, or disassemble your base Leather Armor

- Toolbox (crafted at a Workbench):
Most useful item, craft your own Armors, paint them black, craft more advanced tools, etc.

- Tribal Hunting Items (crafted at a Campfire):
Get some hides and meat in exchange for Health Powders and Throwing Spears

- Gun Runner Tool Kit (crafted with a Toolbox):
Craft weapons just like the Gun Runners do (requires 1 Toolbox, a Gun bore Tool,
Gun Runner Data from a new terminal (on the right from the Crimson Caravan Quest terminal))



2. Installation/Compatibility

Way 1 (manual installation):
Extract into your FNV/Data folder, enable the .esp

Way 2 (FOMM):
Extract in a new folder, rename that Folder WACX, open up FOMM, open "Package Manager",
select "create from folder", select your WACX folder, activate your WACX-Fomod

This mod should be freaking compatible with EVERYTHING! (due to mod structure)
Load order should be completely IRRELEVANT! (you should load it after FNV.esm though ^^)



3. Requirements/Recommended Tools

- Fallout New Vegas
- (optional) FOMM



4. Credits

- Obsidian/Bethesda for Fallout New Vegas and the GECK
- GIMP Producers for GIMP (quite obvious ^^)
- Sintax (give him kudos if you liked this mod)
(http://www.newvegasnexus.com/modules/members/kudos.php?id=85114)
- Sintax's Explosives Recipe mod for inspiring ideas and some assets (http://www.newvegasnexus.com/downloads/file.php?id=35799)