Fallout New Vegas
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Pelinor

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Pelinor

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111 comments

  1. DLProdigy05
    DLProdigy05
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    Which mod fixes the 3rd person aiming?
    1. Anna3318
      Anna3318
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      Having the same issue. Did you find a fix?
    2. jedp15
      jedp15
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      Maybe thinking of: FAR - Full Auto-aim Removal by KainPrimus?
  2. SNIPD
    SNIPD
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    Been using this for years just like u said I would Pelinor! Many thanks!
  3. PascalandPloy
    PascalandPloy
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    This mod broke my game when activated causing extreme lag. I would not recommend to install it.
    After deactivation everything was fine and the engine running smooth again. I'm not using the Project Nevada mod, btw. Project Nevada can't be the only mod that is incompatible with "More Realistic Aiming".
  4. Delphor
    Delphor
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    When I hit shift to sprint from project nevada the whole system wigs out and I slow down and walk while this mod is installed. Is there a compatibility issue or should I be changing some setting?

    Edit: This was an issue with PN
    1. xF4ULT
      xF4ULT
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      So, did you just uninstall this mod then? Cause I wouldn't take this mod over PN all day.
      Unless there is a compatability patch or something. I doubt tho
    2. Noxoumet
      Noxoumet
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      There are various compatible modules to replace PN. They use the latest modding tools and i have had no problem with those. Even the Cyberware part from PN has been cut from the whole thing and redone for compatibility. It is basically PN, but redone in 2021. Check the site 'Viva New Vegas'.
  5. GeneralGobbledigook
    GeneralGobbledigook
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    Even after uninstalling the mod the tremble persists, is there a way to fix this?
    1. SaikyoFox
      SaikyoFox
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      Kill the script or make backups before testing mods, the script is baked into your saves that had the mod.
    2. jamhamslam
      jamhamslam
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      How does one kill the scripts?
    3. SweetieLoveLuck
      SweetieLoveLuck
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      good question i think he ment uninstal the mod compleatly when saiying kill the scrips, can't be sure tho i'm still kinda new to moding
  6. rddtsfrfgs
    rddtsfrfgs
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    great mod if you like your character flailing like a drunk retard with 80 points in gun skill
    1. dbigopc
      dbigopc
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      read the description and check MCM, bonehead.
  7. JimmyCM123
    JimmyCM123
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    I can't enable the second part of the mcm menu including
    -Strength Penalty
    -Weapon Skill Penalty
    -Weapon Weight Penalty
    -Inventory Weight Penalty
    -Dehydration Penalty
    -Fatigue Penalty
    -Hunger Penalty
    -Radiation Penalty
    -Sleep Deprivation Penalty

    Anyone know a solution?
    1. DuamIngka
      DuamIngka
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      Same issue here. The weird thing is that I remember being able to use those settings some time ago. I'm trying to remember what I did that could have affected this mod, but no results so far.
    2. Dermotallic
      Dermotallic
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      Same issue here, not sure what the solution is.
    3. hellsponge
      hellsponge
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      I found that disabling JIP NVSE extensions fixed it for me.
    4. CaR_HoPPeR
      CaR_HoPPeR
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      If you don't mind, which JIP NVSE extensions? The ones on the jip_nvse.ini?
    5. majorbrom
      majorbrom
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      same question
    6. GarjavaPsica
      GarjavaPsica
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      I have the same problem and disabling JIP mods doesn't work. Anyone found a solution?
    7. fasmata
      fasmata
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      im getting the same issue, cant enable those second features.

      I havent even played new vegas at all or touched any mods for it in over 3 years, just tried to come back. Funnily enough, i can disable the first part of the menu, and once i do, i cannot turn in back on without reset to default. Is it an mcm thing? I dont know any better.
    8. TheTerminationXI
      TheTerminationXI
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      I have the same issue has anyone found a solution yet?!
    9. elr0y7
      elr0y7
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      Here's a workaround: https://www.mediafire.com/file/o4bl2cx8svq5bc3/More_Realistic_Aiming.zip/file
      Just overwrite the esp. I edited the script to enable the Skill Penalty menu in the default settings, so you will need to press the "Default" button and it should enable those settings. Obviously this will reset the mod settings, so take note of them first. I'm no good at scripting so this was the easiest fix I could do. This is based off of mightgloom's fixed files (https://www.nexusmods.com/newvegas/mods/61287), so it includes the sleep deprivation fix (I guess).
    10. robot
      robot
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      Doesn't change anything. If it works on your end - maybe you've uploaded wrong file ?
    11. 3Dog
      3Dog
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      The workaround posted by elr0y7 worked for me. I was able to gain access to the other part of the advanced settings with the edited plugin, just by hitting default in MCM. Neat!
    12. robot
      robot
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      Ok, you're right, it works. I've got confused about what default button he had in mind, my fault.
      Thank you for answering, made me double check.
    13. Unemployeedlatino
      Unemployeedlatino
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      Do you still have the file? 
  8. Mummelpuffin
    Mummelpuffin
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    Does this use a custom skeleton to accomplish this?
  9. sandysandwich
    sandysandwich
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    doesnt the game already have this wobble depending on your skill with that weapon.... ?

    pretty sure weapon wobble having a dependency on weight wasnt a thing in vanilla tho
    1. LordVerenaS
      LordVerenaS
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      The aim interface wobble on the screen when aiming in third person, the vanilla aim interface doesn't wobble, only the gun when aiming using the iron sights. (the aim interface is the green or orange aim thing that floats... idk how I should call it, sorry :P)
      That's what I noticed.
  10. DEATHSHOCK
    DEATHSHOCK
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    Any chance for controller support?
    1. ZomTroz
      ZomTroz
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      agree with you

      Its kinda sadly modders dont add controller support
    2. Maxime117
      Maxime117
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      Because playing with a keyboard is way better.
    3. remy1205
      remy1205
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      I can't think any reasons to play any FPS game with controller. Too slow and awkward.
    4. Jojododo
      Jojododo
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      I second this. Not necessarily for this mod, but as a whole.

      In response to others who think it is not appreciated or viable for FNV: Having a long-term wrist injury is limiting in regards to mouse-aiming, as it becomes uncomfortable within a short amount of time.
      Additionally, VATS or Slow-Mo mods allow fun combat, even when aiming with the inferior analog stick.