Hey, those clean windows are actually realistic, think about it. If it's around 200 years since the war, why would the SAND still be dirty, and you could smelt glass from it, or I'm just wrong and I'm the only one who thinks like this. I'll endorse this as soon as i can...
Hello, I really appreciate your efforts to improve the glass textures. That being said, I thought I would share a few observations with you.
Your new dirty craftsman windows seem to have too much symmetry- in the picture you've uploaded, they look like the same window texture repeated over and over. There is something about the way the vanilla windows normal mapping / contrast is spread out that lets multiple windows not look like a pattern.
Unfortunately, this symmetry problem giving rise to 'patterning' of the glass is apparent in the broken glass variant 3 file as well. If you could do a HD retex in a similar spirit as the extremely broken vanilla glass mirrors.. well, that would be great.
Thanks for your efforts, I'm looking forward to using these.
13 comments
I'll endorse this as soon as i can...
EDIT: Endorsed
Your new dirty craftsman windows seem to have too much symmetry- in the picture you've uploaded, they look like the same window texture repeated over and over. There is something about the way the vanilla windows normal mapping / contrast is spread out that lets multiple windows not look like a pattern.
Unfortunately, this symmetry problem giving rise to 'patterning' of the glass is apparent in the broken glass variant 3 file as well. If you could do a HD retex in a similar spirit as the extremely broken vanilla glass mirrors.. well, that would be great.
Thanks for your efforts, I'm looking forward to using these.
cuz it's a bit odd that the mirrors were immune to a nuclear war....
Seriously? Posting one minute after the file page appears demanding images? If it had been a few hours I would understand.
------------------------------------------------------------
There are pictures. Go check again.