Fallout New Vegas
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Agent420

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agent420

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11 comments

  1. deleted4054397
    deleted4054397
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    • 4 kudos
    You should change title because it`s misleading.
  2. Rhodos
    Rhodos
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    • 0 kudos
    Just looked the damage values up in GECK: they're lower than usual. Simply change them back to original in GECK. (i.e Throwing Spear had something like 36, change it to 50)
  3. SilentNightxxx
    SilentNightxxx
    • premium
    • 56 kudos
    -Snip-
  4. Winweb
    Winweb
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    • 0 kudos
    I just noticed something, I picked up some normal spears from a legion soldier, and the stated damage output was much greater than the returning spears.

    It appears that the damage is not increasing inline with my melee skill. Or is it just displaying incorrectly in the Pipboy?
  5. Winweb
    Winweb
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    • 0 kudos
    Very Fun mod. Thanks for creating it
  6. viking99
    viking99
    • member
    • 7 kudos

    you need at least 2 in your inventory, it will add one as soon as you throw it, so your just reloading instead of getting a new one, there is no weapon swap, just infinite ammo throwing daggers and spears, and hatchets. there is a bug however that i dont have a clue why, if you disarm in a conversation and they are equiped the game will crash, so any time you go into that laser store or ceasers camp gotta switch weapons when they take your stuff.

    basically each weapon has

    begin onfire
    player.additem WeaponRef 1
    end

    Thanks that explains it good luck with you modding!
  7. agent420
    agent420
    • member
    • 3 kudos
    you need at least 2 in your inventory, it will add one as soon as you throw it, so your just reloading instead of getting a new one, there is no weapon swap, just infinite ammo throwing daggers and spears, and hatchets. there is a bug however that i dont have a clue why, if you disarm in a conversation and they are equiped the game will crash, so any time you go into that laser store or ceasers camp gotta switch weapons when they take your stuff.

    basically each weapon has

    begin onfire
    player.additem WeaponRef 1
    end
  8. viking99
    viking99
    • member
    • 7 kudos
    i played around with this idea when i was working with my mod startkits. i made a spear and set it as a quest item and that way it would return after using. i abanded the idea since i had to constantly swap weapons to bring up the new spear. did you use the same method or have you solved the problem with weapon swapping.
  9. agent420
    agent420
    • member
    • 3 kudos
    i'm not a texture/mesh person but if i find one and th auther says ok then I can add em to it, this was just a personal mod i went pure melee with a new char swords and throwing knives all the way, i had so much fun with the unlimited throwing knives i decided to post it.
  10. PaladinVoci
    PaladinVoci
    • member
    • 49 kudos
    lol nice mod dude cant wait. you should add like syths, and other melee weapons